Fast and easy to use tool that creates whispies/airparticles/underwater bubbles/general atmosphere feeling along the camera path. Uses standard noise or file inputs, analyses the Camera and gives some randomise/fadeout options.
MECwhispy
Updated: 15 February 2018
Author: Eyki
Compatible Nuke versions: 10.0 or later
Compatibility: Windows
EC whispy v01.1
Fast and easy to use tool that creates whispies/airparticles/underwater bubbles/general atmosphere feeling along the camera path. Uses standard noise or file inputs, analyses the Camera and gives some randomise/fadeout options. Functunality similar to Falk Hofmann's awesome 'woosh' tool.
Amount: Number of Cards created along the Camera path
Scale: Scale of the Cards
Individual Random Offset: Mulitiplier for a random offset for each card
Overall Offset: Offsets the whole Scene
Camera Range ON: Analyses the Camera Animation to figure out the full path length
Camera Range OFF: Uses a custom framerange
Path Extension: Creates an additional Card after the path ends
Activate Blending ON: Distance based blending through Keyer Knob
Activate Blending OFF: Blending deactivated
Noiseswitch ON: Uses Noise with the chosen Resolution
Noiseswitch OFF: Uses custom File Path
Full Blog Post with Preview Video on my Homepage www.poly-by-poly.com
Known issues:
- Reopening a file removes the visual part of the falloff Keyer // reason: Nuke automatically saves knob ID 39 (keyer knob) as 78 (array knob) - Nuke Bug
Suggestions/Questions:
- Twitter: polybypolycom