Does the internal compositing of renderman AOVS which are output from renderman studio and renderman for maya.
rendermanAOVS
Updated: 19 June 2011
Author: andyfedak
Compatible Nuke versions: 6.0 or later
Compatibility: Linux, Mac, Windows
This gizmo is meant to be copied to group, then cracked open to allow editing of the AOVS before they are composited. You can adjust all the different layers, add masks and effect them individually, or even turn off the use of AOVS all together to save speed and see the beuaty as it is.
It also contains inside, the scripts I use to get certain AOV passes which are not included in the regular setup of RMS (pWorld, nWorld, etc.). The scripts inside, especially the shader and python index creation file, were completely or partially created by Jeremy Weekly who was kind enough to share his knowledge on the renderman forums.
Anyway, this is my first script that I've posted. Let me know if you have issues, bugs, etc.