iLensDistortion

This is a standard LensDistortion node but with added soft mask functionality. It uses the expressions u*width-x and v*height-y to convert from UV space to pixel coordinates, allowing you to soft mask the distortion without any doubling up of the image.

Unfortunately I haven't figured out yet how to undistort this as inverting the stmap isn't so straightforward, but this node still works as a quick and light way to add a creative lens distort to specific areas of your shot.

First submitted: 16 December 2025

Updated: 18 December 2025

Author: Bharathi Anthonysamy

Compatible Nuke versions: 14.0 or later

Compatibility: Source

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