TransformWarp

This Gizmo is similar to the TransformMasked node but with one big difference. With the mask you define where the transformation is applied how much. The pixels of your mask with a value of 0 won't get touched, the ones with a value of 1 will be transformed like the node is set and values between will be transformed proportional to their value. So you can produce smooth transitions between transformed and not transformed areas.

Updated: 3 November 2018

Author: dirty_meth

Compatible Nuke versions: 10.5 or later

Compatibility:

TransformWarp

TransformWarp 01

 

TransformWarp 02

 

 

TransformWarp 03

Manual

  • Transform/Transform controls:
Here you can set your tranform values like in the built-in Transform node.
  • Transform/update center to input:
Push this button to get your center centered to your input format.
  • Warp/UV scale:
This value acts as a multiplier to your set transformation values. You can use this for example to animate all transform values at once.
  • Warp/set bbox to:
Here you can decide if you want to keep the bbox of your input or to get the bbox your warp produces.
  • MotionBlur/VectorBlur2 controls:
Here you can set up your motion blur if you want some.
  • MotionBlur/enable MB for still image:
Select this if you want to see a motion blur effect without having an animation.
 
 

Examples

See the following images for getting an idea what you can do with this gizmo:
 
 
TransformWarp 04
 
TransformWarp 05a
 
TransformWarp 06
 
 
TransformWarp 07
 
 
TransformWarp 08
 
 
TransformWarp 09

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