Call Updated Script - Panel

Allows executing phyton code, which was edited with external editor, without restarting nuke. Based on script 'Call Updated Function' by Andreas Frickinger, just rewrited to be non-modal panel.

Updated: 26 August 2012

Author: deshu

Compatible Nuke versions: 6.3 or later

Compatibility: Windows

Original script:
http://www.nukepedia.com/gizmos/python/misc/call-updated-function/ 

Tools for nuke phyton devs. If you are using external editor to write code, and are bored with restarting nuke or copying your code to in-nuke script editor just to test, if its working, its a tool for you.


 


 

 

Installation:

To use it, import script to nuke built-in script editor, and execute. Then you should have a 'Call Updated Script' panel available in 'Pane' menu.


 


 

Usage and tips:

- Type in package name, module name (if it's in sub-package, type in it like: 'subPackage.module'), and function name with '()' (you can pass arguments as usual)
- On 'Execute' button hit, module is reimported, and function called.
- You can run as many instances of panel as you want (to execute multiple functions without retyping).

 

 


 

Screenshot:

 

 


 

Changelog:
v1 - initial release

Todo:
-  figure out, how to auto-init panel with 'meny.py'
-  remeber settings between nuke sessions

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