3D

3D Histogram

Contributed by Bryan Dunkley

Generates a 3d Histogram from input.

ABCReadGeo

Contributed by Ivan Busquets

An Alembic geometry reader for Nuke

cloudlightOSXN606

Contributed by hassan uriostegui

This plugin creates a 3D geometry could from a color and point pass, and then allow to light and render using buil-in Nuke functions. Aditionally luma could be used insted of point pass.

cloudlightOSXN606

Contributed by hassan uriostegui

oficial paper : http://goo.gl/SF0HA 2Plugins CloudLight> Create a 3D geometry cloud based in a point pass, to allow lighting and rendering with built-in lights and scanline. Also could use luma information on 2D footage as depth map information. CloudPhong > Same as Phong but picks the vertex color attribute to calculate the current surface color.

Dynamics

Contributed by F. Munch

Rigid and soft body simulation

G_Relight_v1_0

Contributed by Gaurav Jaiswal

Nuke relight node refined

Geometry Tools

Contributed by F. Munch

A suite of plugins for creating and manipulating geometry.

GeoPoints

Contributed by Ivan Busquets

Quickly snap an Axis or a Card to a geometry vertex

GeoTracker Trial

Contributed by Keen Tools

GeoTracker is a lightweight Nuke plugin for the model-based single view object and camera tracking

MaxNuker2v4_ for_max2017-2022

Contributed by n6vfx9 Software

Maxnuker for 3ds max - Nuke Visit http://n6vfx9.com and try workflow product 'Maxnuker' for faster production renderings. Download all versions -> http://n6vfx9.com/#UserDownload

NormalMat

Contributed by Eyal Shirazi

Normal map

NT CopyOp

Contributed by Nhat Phong Tran

This DSO copies arbitrary vertex/point vector attributes from one geometry to another (i.e. for UV referencing).

PinTool

Contributed by Keen Tools

PinTool is a lightweight tool that helps you to fit a 3D-object into a scene

Position2Points

Contributed by Sebastian Elsner

Displays points from a position pass.

ReadRiggedGeo

Contributed by Keen Tools

ReadRiggedGeo is a Nuke plugin for loading skeleton-based deformable models and manipulating skeletal animation

ReflectionCard

Contributed by Jonathan Egstad

A textured rectangular card (is really a light) that appears in specular reflections.

ReflectMat

Contributed by Jonathan Egstad

ReflectMat produces reflections from lights without falloff. Supports layered lights and light sphere simulation.

ReliefMapping

Contributed by Jonathan Egstad

Fake per-pixel displacement using relief mapping algorithms.

StickyProject

Contributed by Ivan Busquets

StickyProject makes a 'frozen' projection on a given frame, and assigns UVs to each vertex so the texture will 'stick' to animated geometry from there on.

TransformUV

Contributed by Eyal Shirazi

transform a geometry's uv set

Two Face Material

Contributed by Eyal Shirazi

3d shader for double sided material

UVTile

Contributed by Jonathan Egstad

Shader that modifies uv mapping at render time. Supports the notion of a uv tile.

VectorfieldGeo

Contributed by Jonathan Egstad

Visualize a 3D LUT - samples a CMSTestPattern image and converts it into 3D geometry.

No tools match your filter criteria.