ATON

Aton is Arnold Interface-compatible display driver and Nuke plugin for direct rendering into the Nuke interface.

Updated: 14 February 2017

Author: Sosoyan

Compatible Nuke versions: 9.0 or later

Compatibility: Linux 64, Mac 64, Windows 64

watch the video   Tool Video

1.2.0 Release notes

  • Cinema 4D support: Initial support for C4DtoA includes the following 

    • Multi frame IPR with AOVs
    • Render region with overscan
    • Feature Overrides
    • Live Camera
    • Sequence Rendering
    Please note that it requires C4DtoA v1.6.0 or higher.
  •  
  • Added Nuke 10.5 support

  • Dockable UI in Maya: By default Aton UI in Maya is now docked at right corner.

  • Stability improvements and bug fixes

How to install 

  • Install for Nuke

      • Copy aton.dll(.dylib, .so) from Bin folder to $NUKE_PATH
        for example C:\Users\YourName\.nuke
      1. In your init.py add the following

        nuke.load('aton')
      2. In your menu.py add the following

        import nuke
        mainToolBar = nuke.toolbar('Nodes')
        m = mainToolBar.addMenu('Menu')
        m.addCommand('Aton', 'nuke.createNode(\'Aton\')')
        
  • Install for Arnold

    • Copy driver_aton.dll(.dylib, .so) to $ARNOLD_PLUGIN_PATH
      For example C:\solidangle\mtoadeploy\2017\shaders
  • Install for Maya

    • Copy aton_maya.py to Maya's scripts folder. 
      For example C:\Users\YourName\Documents\maya\scripts

  • Install for Cinema 4D

    • Copy aton_c4d.pyp and aton_icon.png to C4D's plugins folder. 
      For example C:\Program Files\MAXON\CINEMA 4D R18\plugins

  • Binaries are compiled against Nuke 9.0v8/10.0v1 and Arnold 4.2.8.0 on Windows 7, OSX 10.11, CentOS 7 GCC 4.1.2 

New BSD License

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