3D

animatedSnap3D

Contributed by iva.busquets

An extension to Nuke's "snap" options for animated 3D objects. Based on a selection of vertices, this allows for objects to match the position, rotation and scale of that selection over a specified frame range.

Axis_My

Contributed by lamakaha

Axis node with noise control

Camera, Scene & ScanlineRender

Contributed by matt_l

Simply creates a Camera, Scene and ScanlineRender and connects them together ready to go. Thanks to Peter Barnes (SMU)

CameraBake

Contributed by jaimex127

Bake any Camera Animation and create a new one cleaner.

Card to Tracker

Contributed by asmith1776

Creates a tracker node (Nuke 7+) from selected 3d card

CardInFrustum

Contributed by maxvanleeuwen

Make a card that is oriented towards the selected camera node, and fit it in its frustum. Can be expression-linked, or placed on one frame.

cardsFromCamPath

Contributed by vincentlanger

a little python script which creates cards at the position of a moving camera. Also adds a distance expression so that the cards can fade in and out at a specific distance.

Center Pivot 3D

Contributed by just2fly

automatically centres the pivot point of 3D geometry

CopyCamForProj

Contributed by marcozazza

create a Projection Camera connected by expression to the original Camera, and a slider to control the frame from where you are projecting

cubicProjection

Contributed by molgamus

Project latlong or other maps as six 2K cubic tiles onto your scene geometry with this quick setup.

cubicTiles

Contributed by molgamus

Render your nuke scene as 6 cubic tiles in a efficient fashion

Cyclo

Contributed by makis

Creates a panoramic image out of live footage frames (or just simple coverage maps). Needs a moving camera as input.

DuplicateGeometry

Contributed by adrian.heinzel

This script creates some 3D transform nodes for a 3D geometry and a control node.

imagePlaneHelper

Contributed by simorlabrasse

Create quickly a maya like Image Plane

importFbxCamera

Contributed by satheesh

Import fbx camera script will add a camera node and import the camera data from the fbx file based on selected "ReadGeo" node.

localAxis

Contributed by mrhowardjones

Creates a local transform/ axis to move a camera or geo along its local co-ordinates

locatorScaleinMaya

Contributed by hasche

short python script fur using in maya to scale the imported Nuke locators without offsetting the position

Locometry

Contributed by kanza

Snap geometries to vertices. add Locometry.py to your .nuke folder add import Locometry to your menu.py

nuke_card_machine

Contributed by falk.hofmann

Place cards based on World Position.

Projection_3D

Contributed by charitha

3d projection setup

projectionCam

Contributed by insomniajohn

Creates a projection camera with a dynamic label and ability to change the frame your projecting on.

Retime Camera

Contributed by mjustison

Retime Camera node from OFlow or Kronos node.

RotoMaya

Contributed by AlPustika

Maya tool for creating quick rough masks (Bezier), Axis, Transform, Tracker nodes for Nuke

sChangePivot

Contributed by sarus

A tool that allows you to change the pivot point, while taking into account the rotation of the geometry

SourceGeoFolder

Contributed by lucienfostier

Import all the geo contained in a specified folder

U.R.A. - (Universal Render Adjuster) (URA)

Contributed by Phil Prates

A universal toolset for breaking out and adjusting CG renders from any render engine inside The Foundry's Nuke.

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