3D

animatedSnap3D

Contributed by Ivan Busquets

An extension to Nuke's "snap" options for animated 3D objects. Based on a selection of vertices, this allows for objects to match the position, rotation and scale of that selection over a specified frame range.

Axis_My

Contributed by Alexey Kuchinski

Axis node with noise control

Camera, Scene & ScanlineRender

Contributed by Matt Leonard

Simply creates a Camera, Scene and ScanlineRender and connects them together ready to go. Thanks to Peter Barnes (SMU)

CameraBake

Contributed by Jaime Fuerte

Bake any Camera Animation and create a new one cleaner.

Card to Tracker

Contributed by adam smith

Creates a tracker node (Nuke 7+) from selected 3d card

CardInFrustum

Contributed by Max van Leeuwen

Make a card that is oriented towards the selected camera node, and fit it in its frustum. Can be expression-linked, or placed on one frame.

cardsFromCamPath

Contributed by Vincent Langer

a little python script which creates cards at the position of a moving camera. Also adds a distance expression so that the cards can fade in and out at a specific distance.

Center Pivot 3D

Contributed by Frederic Freund

automatically centres the pivot point of 3D geometry

CopyCamForProj

Contributed by Marco Leone

create a Projection Camera connected by expression to the original Camera, and a slider to control the frame from where you are projecting

cubicProjection

Contributed by Elias Ericsson Rydberg

Project latlong or other maps as six 2K cubic tiles onto your scene geometry with this quick setup.

cubicTiles

Contributed by Elias Ericsson Rydberg

Render your nuke scene as 6 cubic tiles in a efficient fashion

Cyclo

Contributed by Makis Stergiou

Creates a panoramic image out of live footage frames (or just simple coverage maps). Needs a moving camera as input.

DuplicateGeometry

Contributed by Adrian Heinzel

This script creates some 3D transform nodes for a 3D geometry and a control node.

imagePlaneHelper

Contributed by Simon Moreau

Create quickly a maya like Image Plane

importFbxCamera

Contributed by satheesh R

Import fbx camera script will add a camera node and import the camera data from the fbx file based on selected "ReadGeo" node.

localAxis

Contributed by Howard Jones

Creates a local transform/ axis to move a camera or geo along its local co-ordinates

locatorScaleinMaya

Contributed by Eberhard Hasche

short python script fur using in maya to scale the imported Nuke locators without offsetting the position

Locometry

Contributed by Kim Ranzani

Snap geometries to vertices. add Locometry.py to your .nuke folder add import Locometry to your menu.py

nuke_card_machine

Contributed by Falk Hofmann

Place cards based on World Position.

Projection_3D

Contributed by satish rekapalli

3d projection setup

projectionCam

Contributed by John Stewart

Creates a projection camera with a dynamic label and ability to change the frame your projecting on.

Retime Camera

Contributed by Mark Justison

Retime Camera node from OFlow or Kronos node.

RotoMaya

Contributed by Aleksandr Pustika

Maya tool for creating quick rough masks (Bezier), Axis, Transform, Tracker nodes for Nuke

sChangePivot

Contributed by Aleš Ushakou

A tool that allows you to change the pivot point, while taking into account the rotation of the geometry

SourceGeoFolder

Contributed by lucien Fostier

Import all the geo contained in a specified folder

U.R.A. - (Universal Render Adjuster) (URA)

Contributed by Phil Prates

A universal toolset for breaking out and adjusting CG renders from any render engine inside The Foundry's Nuke.

No tools match your filter criteria.