Import/Export

abcDropping

Contributed by Matthew Shaw

Allows you to drag and drop alembic (.abc) files into your node graph.

AE corner pin to Nuke

Contributed by Ludvig Friberg

Import After Effects cornerpin to Nuke.

aeCornerPin

Contributed by Harrison Ly

Paste After Effects corner pins in Nuke. Easy!

AsciiImporter

Contributed by Stepan Pazderka

This script automatically imports 4 ascii track files into nuke in form of animated CornerPin with changeable reference frame setting.

AssembleEdit_v21

Contributed by Daniel Brylka

A very basic script to assemble an edit from a bunch of files in a folder structure. Basic, because the file structure must in a certain way and an edit list must be provided.

Auto Project Settings

Contributed by Luciano Cequinel

Create a new script based on the footage informations.

AUTOPROJECT_HELPER

Contributed by shuvo fx

Presenting my latest creation: a bespoke Python script tailored for home project pipelines. This tool simplifies tasks such as automatically generating v000 scripts based on shot names, creating essential folders, and adjusting project settings seamlessly. Utilizing the write_helper gizmo I developed facilitates rendering with minimal input required. Furthermore, my TechCHECK Helper Tools offer QC solutions for added convenience. I'm excited to share this resource with the community, confident it will enhance efficiency and productivity for home-based projects. A Free Pipeline tools for INDE Artist.

Batch Renamer

Contributed by Tyler Lockard

With a simple UI, we can batch rename in Nuke. I'll also update your Read node for you!

bi_multiTileLoad

Contributed by Boris Ignjatovic

Multi Tile Load is perfect tool for loading print shots into the compositing phase in Nuke. Sets the scene and orders all tiles acording to rendered images.

bi_readMultGeo

Contributed by Boris Ignjatovic

Read Mult Geo opens your FBX files and sets default working environment for 3d compositing.

C4dAutoComp

Contributed by Benjamin Rohel

C4dAutoComp import your Multipass exr and fbx camera files from Cinema 4d into Nuke.

capture

Contributed by Simon Jokuschies

capture is a nuke python script to share node setups and images with other users and run them synchronized on several machines.

ClipboardPaste

Contributed by Natalia Raz

ClipboardPaste Everything NUKE

collectFiles

Contributed by Mariano Antico

This script collects the footage from your script and saves it in a target directory. It also copies the script and relinks all the files to the new directory.

convert

Contributed by Simon Jokuschies

convert any read node to its correct input node. This ensures that you can simply drag and drop all files from your explorer to your node graph and and automatically convert to the correct input read node. Works with deep exr, abc, fbx, obj

convertRotoToNuke6

Contributed by Abdul Rasheed

A shortcut to Export Nuke7/8 rotopaint to Nuke 6.

Create File Path

Contributed by Narayani Andrade

create the selected Write's file path

deleteThumbs

Contributed by zhongfu yu

delete Thumbs.db and ._.DS_Store

Export CameraTracker's Featuretracks

Contributed by Henriette Adel

Export the Featuretracks of Nuke's CameraTracker Node into a txt file

F_AlignToCornerPin

Contributed by Frank Rueter

adds an export tab to F_Align to export corner pins

FBXtoOBJ

Contributed by Joshua LaCross

Breaks out FBX geo into individual OBJs

FCP XML to Nuke

Contributed by Jed Smith

Processes an FCP XML file from FCP 7 or Premiere Pro into a Nuke Script for each clip in the timeline.

FromHoudini2Nuke

Contributed by Jan Oberhauser

Exports Geometry, Lights and Locators into one set-up Nuke-Script.

FromMaya2Nuke incl. Nuke-Import

Contributed by Jan Oberhauser

Exports Geometry(also Sequences), Cameras, Lights and Locators from Maya to Nuke into one Setup Nuke-Scene and keeps the animation on the Channels.

FromNuke2Maya - Export Nuke-Cameras

Contributed by Jan Oberhauser

Exports a Nuke-Camera as a fm2n-File to import it into Maya.

fxT_shareNodes

Contributed by Tor Andreassen

Nuke Pane (python panel) for sharing nodes between Nuke-users on the same network. In stead of sending an email with nodes to another Nuke User, this script will make it possible to share nodes from inside Nuke to other users on the same network. Multiple users allowed

gizmoDropper

Contributed by Aleksandr Pushkarev

Allows you to create gizmos just by dropping .gizmo files directly in Nuke's node graph

Import focus distance from ARRI Metadata

Contributed by Victor lavrentev

Edit the metadata tags and the path to the date file.

importBoujou

Contributed by Ivan Busquets

Creates a scene with camera and locators from a .txt exported from Boujou

launchPlayer

Contributed by Yara Du

this script makes it possible to launch a MOV file reader by selecting read node and press 'alt+L'

Load Folder (recursiveLoad)

Contributed by Howard Jones

Loads a folder and all subfolders recursively from inside Nuke

LocaliseThreaded

Contributed by Frank Rueter

This makes the built in localisation of files threaded for background processing

MA_scripts_builder

Contributed by mohamed abdelaziz

Applies your project settings (format, FPS, colorspace) to every shot. Each script is generated per task (comp, prep, keying, roto). Frame range is set automatically to match the shot. Presets are saved per project, so you don't need to start from scratch every time. You can also update any project with new shots without rebuilding everything.

Make Write from Read

Contributed by Hakan Blomdahl

Automates creation of write nodes.

Master Switch

Contributed by Ting-Jung Hsu

For setting up rendering different language or color versions faster. Not sure if work with older Nuke or Other Platforms. I only tested under Windows, but i think it will work because the script doesn't have any fancy function. http://tingjunghsu.wordpress.com/2013/11/13/small-nuke-python-tool-master-switch-v01-render-different-contents/

Mocha AE Import

Contributed by Mark Spindler

“Mocha AE Import” is a Python script that enables you to import tracking data from Mocha for After Effects into Nuke and create a corner pin node from it.

Mocha AE to Nuke

Contributed by Jed Smith

Translates MochaAE Cornerpin Data to a Nuke CornerPin node.

Mocha for AE to NUKE

Contributed by Hiroshi Iwamoto

This script enables you to convert MochaAE corner pin data to Nuke 7 tracker node.

mt Collect Utilities

Contributed by Miguel Torija

Collect utilities is a group of tools that helps you manage your project and files.

multiRead

Contributed by Howard Jones

Opens multiple read nodes similar to Shake's 'next' function. Nuke 6.3 (and 6.2?) now includes similar functionality as standard so is not necessary for these versions of Nuke.

NatronImportNuke

Contributed by rebecca lin

import natron file into nuke

Nuke Collect

Contributed by DAve G

A cross-platform Python script to collect and relink scenes and assets.

Nuke to Silhouette

Contributed by Johnny Chan

Nuke to Silhouette is a tool used to for quick and easy project setups with just one click of a button.

Nuke_Mocha_Importer_V08

Contributed by Vincent Langer

Lets you import the mocha for AfterEffects Tracking Data.

nuke2Dtracker

Contributed by Jirka Sindelar

Exports Syntheyes 2D tracks or 3D points as text file. Imports file as Nuke Tracker node.

NukeCollect

Contributed by Johan Romero

This python script reads the nuke comp and collects the scene to another location for archiving.

NukeFXSExporter

Contributed by Magno Borgo

This script will export Nuke shapes to a Silhouette Roto and Paint shape format .fxs file. That allows a Mocha to Silhouette shape export using Nuke.

nukeToPack

Contributed by Grant Loong

Packing nuke project file Convenient for freelancers

openPhotoshop

Contributed by Tomasz Tejchman

fixed menu.py code

openPhotoshop

Contributed by Tomasz Tejchman

This script open current frame from selected Read node in Photoshop. v.1.1 fixed menu.py code

Package_Project

Contributed by Marco Leone

Collect all the read nodes sequences (also read geo nodes, and camera nodes with the read file checked) into a project folder and give a relative path to every read nodes. Once everything is collected into the Project folder you can move the folder everywhere you want without loosing the connection in the nuke script with the read nodes. Great for free freelance or students projects.

ProjectPackager_v10

Contributed by Disposable Apps BCN

This script creates a copy of the files used in the project, keeping the folder structure.

Proxy Maker

Contributed by Daniel Miller

Tool for making half-rez proxies of mediaimage sequences in a script. Appends proxy paths to selected Read and Write nodes in the script or all Read and Write nodes if no none are selected. It creates reformats and write nodes. Our in house version submits these to the render farm and it should be fairly easy to hook this up should you wish to do so. Tested on Linux but should work fine on Windows or OSX.

Read3D - stereoscopic

Contributed by lukas bil

This script helps you read 3D -stereoscopic files fast. U don't need always use a lot of clicks for it.

ReadAll - Recursive Media Import Tool for Nuke

Contributed by Erjon Sadiku

ReadAll is an advanced Python tool for The Foundry Nuke that recursively scans folders and subfolders to automatically import images, video, and RAW files. It creates Read nodes with: Accurate frame ranges using origfirst / origlast. Proper # sequences for image sequences. Scene-linear colorspace for .exr files. This tool is designed for professional pipelines, saving time and ensuring reliable imports for large VFX and post-production projects. ▶️YouTube Demo: https://youtu.be/BkJ6_fkZ0yI 1

readFromNode

Contributed by Dimitre Iliev

Read from node is a python script that allows you to create a read node from a write node or any other node that has a readable 'file' field. It works for mov's and sequences and also automatically adapts to the correct frame padding.

ReadFromWrite

Contributed by Rion .

Read From Write

readOnError

Contributed by Giorgio Pitino

Change the on error knob for all the read nodes in your node graph in one click

readZEISSdata

Contributed by Max van Leeuwen

Read ZEISS lens data files to a Nuke node. Adds supplementary features to ZEISS' own plugin (e.g. animated curves for data like focus distance, works on all versions of Nuke).

Reload_Read_Ranges (Normal Path)

Contributed by Daniel Emre

This script allows you to do an automatic reload of the frame range of a Read based on the file path. This is the version for the normal path, if you are interested in knowing the version for the path with TCL, go to my other script Reload_Read_Ranges

ReloadNode

Contributed by zhongfu yu

nuke 粘贴复制节点错误问题

reloadReadRanges

Contributed by Adrian Heinzel

Reloads Reader Ranges

RotoMaya

Contributed by Aleksandr Pustika

RotoMaya - Tool for export rough masks from maya to nuke without rendering. Soft: Maya, Nuke, Windows

S_AutoRead_v01

Contributed by shuvo fx

If you share your project file on other artist, always straggling other artist for relink all of the read file. This code Code is magic, just showing your root path and this python auto replace with TCL expression all of your read file. and after doing this, you can open any other pc or mac, your script now showing any 'missing file error'..

S_Repath

Contributed by shuvo fx

We are always straggling, when someone share Nuke script. We have to relink all the missing read file manually. we can do this using nuke 'search and replace' from node menu. But before do this, you have to select all the read file. If you use this code you don't need to select all the read file, it will automatic do this. This python code helped you doing this job. If you share your old location and new location ,then this script auto replace your all the read file old file path to new path. watch Demo video for better understanding.

Script Collector for Windows

Contributed by Mathieu Vallet

Useful python script that lets you quickly save your scene in a single folder.

Send Nodes via Email

Contributed by Tyler Lockard

Send selected nodes to an artist quickly and easily using a predefined email account.

Send To Mocha

Contributed by Diogo Girondi

Opens the file of a node in Mocha.

send_to_mocha_1

Contributed by Ross Shain

This python script allows you to “send footage” from NUKE to mocha Pro 4.x with the click of a button. Adds mocha icon to Nuke toolbar.

sequentialText

Contributed by Erik Winquist

Simplifies using sequentially-numbered ASCII files from disk in a Text node.

Set Frame As

Contributed by Minnaz Rehman

SetFrameAs.py is a Nuke Python script that provides a user-friendly modal dialog to set the "start at" frame for selected Read Nodes. Accessible via Custom Menu, it allows users to input a custom frame number, defaulting to the project's first frame. The script checks for valid Read nodes and their required knobs (frame_mode and frame), applying the specified frame value if the user confirms via the "OK" button. Error messages are displayed for invalid selections or missing knobs. This tool streamlines frame adjustments for Read nodes, enhancing workflow efficiency in Nuke's GUI environment.

shortCopy

Contributed by eden an

A simple python script to help people more easily share nuke nodes.

ShuffleLayers

Contributed by Nacho Igea

This tool allows the user to create shuffle nodes from each layer included in the imported material, either by selecting some layers or creating the shuffle nodes from all layers.

SilhouetteStrokeImporter_v1

Contributed by Magno Borgo

This script will import open shapes with stroke width from Silhouette Roto and Paint

Speedy Script

Contributed by Andrea Geremia

Free panel for The Foundry’s Nuke that improves the import/export of the scripts, or parts of them, using Groups

texPrint

Contributed by Rion .

Auto Text Print in Text Node.

Write with Read frame range

Contributed by Narayani Andrade

Render the selected WriteNodes with frame range from the top ReadNode of each three.

WriteAuto_Matheus

Contributed by Matheus Marques

Customizable script to automate the creation of the write node with the correct file path, Ultra easy to customize just open the script and see the examples, If you have any doubts please fell free to contact me! Happy coding

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