concatenate2Dtransforms

This script will generate a single 2D transform node (CornerPin) from a group of several transforms.

Updated: 2 March 2017

Author: mborgo

Compatible Nuke versions: 7.0 or later

Compatibility: Linux, Mac, Windows

This script will generate a single 2D transform node (CornerPin) from a group of several transforms in sequence, baking the animation.
It works with Transform2D, CornerPin and Tracker nodes.

The result is a CornerPin node, with an animation on the extra matrix (the Transform2D node unfortunatelly doesn't have one).
It will use your project settings frame range to bake animations.

 

Usage: 

load the script, select the nodes and run:
transformstoMatrix()

 

The transform nodes must be conected for it to work. 
Motion Blur needs to be generated with a VectorBlur, the matrix animation doesn't generate motionblur (maybe a nuke BUG)

 

 

 

 

 

 

 

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