This script will generate a single 2D transform node (CornerPin) from a group of several transforms.
concatenate2Dtransforms
Updated: 2 March 2017
Author: mborgo
Compatible Nuke versions: 7.0 or later
Compatibility: Linux, Mac, Windows
This script will generate a single 2D transform node (CornerPin) from a group of several transforms in sequence, baking the animation.
It works with Transform2D, CornerPin and Tracker nodes.
The result is a CornerPin node, with an animation on the extra matrix (the Transform2D node unfortunatelly doesn't have one).
It will use your project settings frame range to bake animations.
Usage:
load the script, select the nodes and run:
transformstoMatrix()
The transform nodes must be conected for it to work.
Motion Blur needs to be generated with a VectorBlur, the matrix animation doesn't generate motionblur (maybe a nuke BUG)