merge_transforms_v2

DEPRECATED: Use the version from nuke-vector-matrix for a maintained version. Merge many transform nodes together. Supports Transforms, Trackers and Cornerpins. Outputs either a new Transform or a new Cornerpin based on the transformation.

Updated: 28 March 2021

Author: ErwanL

Compatible Nuke versions: 9.0 or later

Compatibility: Linux, Mac, Windows

This is not maintained! 

See https://github.com/mapoga/nuke-vector-matrix which contains this tool and more.

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Merge many transform nodes together. Supports Transforms, Trackers and Cornerpins. Outputs either a new Transform or a new Cornerpin based on the transformation.

2017-03-08 11h05 10

Works with all possible Transforms Combinations: Translation, Rotation, Scale, Skew and Inverted transforms,

Supports animation (will bake at every frame, can't only bake on keyframes because of multiple curve inerpolation options)

Supports Motion Blur

Will Output a Transform if all nodes are Transform or Tracker, Will output a CornerPin if any node is a CornerPin.
(Optionally force the output to be a cornerPin)
Possibility to output a Matrix in the cornerPin if needed (for a roto transform or splinewarp for example).

Breakdown of the script on http://erwanleroy.com/merging-2d-transforms-in-nuke/

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