DEPRECATED: Use the version from nuke-vector-matrix for a maintained version. Merge many transform nodes together. Supports Transforms, Trackers and Cornerpins. Outputs either a new Transform or a new Cornerpin based on the transformation.
merge_transforms_v2
Updated: 28 March 2021
Author: ErwanL
Compatible Nuke versions: 9.0 or later
Compatibility: Linux, Mac, Windows
This is not maintained!
See https://github.com/mapoga/nuke-vector-matrix which contains this tool and more.
----------------------------------------------------------
Merge many transform nodes together. Supports Transforms, Trackers and Cornerpins. Outputs either a new Transform or a new Cornerpin based on the transformation.
Works with all possible Transforms Combinations: Translation, Rotation, Scale, Skew and Inverted transforms,
Supports animation (will bake at every frame, can't only bake on keyframes because of multiple curve inerpolation options)
Supports Motion Blur
Will Output a Transform if all nodes are Transform or Tracker, Will output a CornerPin if any node is a CornerPin.
(Optionally force the output to be a cornerPin)
Possibility to output a Matrix in the cornerPin if needed (for a roto transform or splinewarp for example).
Breakdown of the script on http://erwanleroy.com/merging-2d-transforms-in-nuke/