Render

All_write_node_render_at_once

Contributed by vyomsince1999

Put on Render all write node at once and chill untill it renders all without rendering each node one by one.

arnold_aovs_comp

Contributed by agocape

It’s a tool to help artists create a template to break the AOVs for arnold.

AutoQT(multi QuickTime movie renderer)

Contributed by mohanpugaz

This script makes easy to render quicktime movie for a bunch of shots.

Autoshutdown

Contributed by mohanpugaz

This Script Shutdowns the computer after render completed

batch_convertor_vol_01

Contributed by kgaurav

Use this script for batch conversion in nuke.

bgNukes

Contributed by tim.bowman

Launch background renders from the Nuke GUI

bi_phaseRender

Contributed by borisignjatovic

Phase render script lets you create easy wip setups. It is perfect tool for crafting work in progress or 'how it's made' renders from your script tree.

breakdown

Contributed by leafpictures

Breakdown is a nuke panel plugin with which you can create breakdowns of your nuke scripts in just a few seconds - pretty useful for creating your reel.

CheckOutputPath

Contributed by jansensander

This script allows you to render to a not yet existing path. It runs a check and if the path doesn't exist it creates the folder structure for you.

cmdExecute

Contributed by jeangjenq

Simple pop up interface to execute a node with terminal.

CmdLineRender

Contributed by philhub

Python script to create windows Batch file that launches Nuke renders by command line

creat_write_frome_read_v01

Contributed by nathandeva26895

This simple script creates write node from read node properties of format and color space

Create_JPG_Write_Node

Contributed by adrian.heinzel

This is a hotkey script which creates a jpg write node.

ErrorToDeadline_V2

Contributed by binzbnuke

This tool will detecting the error of upstream node of writenode selected to Deadline (这个脚本会检测提交到Deadline渲染时的错误)

Exr Merge - Ztools

Contributed by zabander

You can merge read nodes into a single open exr file as channels quickly, forget about joining nodes with shuffle one by one. This tool will do it automatically.

FootageConverter

Contributed by adrian.heinzel

A script which converts footage in nuke.

GPU OnOff - Turn gpu On or Off in all gpu accelerated nodes

Contributed by kogukas

Useful for CPU rendering users, who are tired of GPU glitches, produced on CPU machines

im_dontRenderNodes

Contributed by Badger

Add nodes and make them not-renderable by adding 'dr_' in front of the name. Useful for charts, text nodes, etc.

Km_Rendering_Finished

Contributed by webtem

This tool shows a Notification with some tools after a Nuke render finished

LauBatchRender

Contributed by sgtlau

Create .bat scripts to render your comp. Choose if you want render in Single, Cue or Parallel.

localoRender

Contributed by liam.c

A better replacement for the native Render dialog for Write nodes.

Multi frames render

Contributed by UmeSiyah

A script for launche multi instance of nuke render with split frame range for each one.

Nuke2Backburner

Contributed by thorsten

Submit renderjobs to your backburner Farm. Initially developed by Sebastian Elsner @ RiseFX. Modified by Thorsten Kaufmann. See the Tutorial here on nukepedia for instructions!

proxyTools

Contributed by mybikeislost

tool to help set up proxy creation and image sequence conversion

Qube job submitter

Contributed by hugo

This script will let you submit jobs to the Qube render manager directly from Nuke

ReadFromWrite

Contributed by Satya05

ReadFromWrite automatically imports your current render from selected write node as soon as render is finished.

RecentRenders

Contributed by rameshbabuvfx

The RecentRedners tool displays all recently rendered shots.

RememberToSave

Contributed by malkuth

Remember To Save!!!!!! (BETA version)

Render and Save Script

Contributed by ravi79

In this code, a new directory called 'rendered_script' will be created within the output folder, and the Nuke script will be saved in that directory as a separate file with the same name. The code handles the creation of the directory if it doesn't exist. Please replace the previous code with this in your menu.py file. The 'Render and Save Script' button will now save the Nuke script as a separate file in the 'rendered_script' directory within the output folder.

Render Control

Contributed by giorgiopitino

Render Control lets you keep your script responsive while working with disabled nodes or low samples settings.

renderInc

Contributed by leafpictures

render out frame range with increment steps. Good for checking the overall animation of the comp without having to render every frame, so you'll get faster feedback.

Renderlist

Contributed by FeedMeCheese

A Python tool for queuing renders on a single workstation

RenderMultiFrame

Contributed by Kategari

RenderMultiFrame script splits frame ranges across parallel jobs for efficient, multi-threaded rendering in Nuke, ideal for complex scenes and workflows.

RenderNode

Contributed by ferrarif545

Accompanying init.py script for the RenderNode.

RenderQueue

Contributed by JakobSteffensen

This little python script will sequenctially pickup and render files put into a Queue folder. Is very small and does very little but that just means its easy to tweak...

RenderThreads

Contributed by timmwagener

Easy per-frame multithreaded command-line rendering for Nuke

Royal Render Submitter

Contributed by mushu

Simple yet effective bit of python code to submit nuke scripts to royal render.

Save Frame

Contributed by dubiella

Save Frame is a simple script to save the current frame to a file.

send2ps

Contributed by diogoadmin

Sends the current frame to Photoshop and renders one if necessary.

send2Qmaster

Contributed by ygorcwb

Sends the current script to Apple Qmaster

Send2Rush

Contributed by johnc

Launched Rush Submit Gui from menu Sends the current script to the RUSH Submit GUI

Send2Rush_v2

Contributed by milesl

An update to John Cairns' Send2Rush script.

skip existing renders

Contributed by DBB

This is a Nuke 11 updated version of a script by Jep Hill (tested on windows). v2.2 - Updated to work on Nuke 11 v2.1 - This updates the default 'render selected' behavior to render all write nodes in the selection and ignore the others (rather than fail). v2.1 - Now works properly with EXRs when autocrop is selected. (Hat tip to Marty Blumen for finding this bug) v2.0 - Now adds very efficient and selective output directory verification and creation to interactive and background renders. v1.0 - 'skip existing frames' functionality only works for interactive renders still however, the dialoge box behavior has been improved so it won't show as an option for background renders.

skip existing renders

Contributed by jph

Now adds very efficient and selective output directory verification and creation to interactive and background renders. "skip existing frames" functionality only works for interactive renders still however, the dialoge box behavior has been improved so it won't show as an option for background renders.

skip existing renders

Contributed by jph

v2.1 - This updates the default "render selected" behavior to render all write nodes in the selection and ignore the others (rather than fail). v 2.1 - Now works properly with EXRs when autocrop is selected. (Hat tip to Marty Blumen for finding this bug) v2.0 - Now adds very efficient and selective output directory verification and creation to interactive and background renders. v1.0 - "skip existing frames" functionality only works for interactive renders still however, the dialoge box behavior has been improved so it won't show as an option for background renders.

snapShot

Contributed by satheesh

snapShot render your current frames result (which ever your seeing your viewer) as a .jpg file and re-load it automatically. Its using your scripts name, version and your current nodes ( means selected node) name. Updated with new icon and custom input gizmo. Place the image gizmo, icon and snapShot.py on your custom nuke DIR. Replace menu.py line to make it work.

stereoRender

Contributed by satheesh

Automtically create left and right view with write nodes.

thumbnailExporter

Contributed by leafpictures

create thumbnails out selected read nodes.

Tractor for Nuke

Contributed by [email protected]

Quick interface to manage your Pixar Tractor renders directly in Nuke

WRITE_PATH_AUTOMATICALLY_MOV_AND_EXR

Contributed by vyomsince1999

Automatically set render path in your selected write node. Note : Always try to render with this format ' shotname_version.%04d.exr ' as the script will not work properly if it has an underscore ' shotname_version_%04d.exr '

writeChecker

Contributed by insomniajohn

A Nuke panel that displays all write nodes in a script with options to enable and disable specific ones as well as enabling or disabling all write nodes.

writeLauncher

Contributed by simorlabrasse

Allows you to launch several renders one after the other even if they are not from the same script

writeQ

Contributed by dfxoutlaw

Multi-Shot Render Script - Poor Man's Render Farm

Ym PlayRV

Contributed by mat_uno

PlayRV helps to playback with RV.

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