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(0)
Contributor: adrianpueyo

9.78 Kb

Despill and chroma keying blinkscript-based gizmo, with image-based input options and capable of despilling any hue you pick (and not only the primaries), selecting different algorithms for de/respilling, and protecting desired tones.

05 Jun 2021
2301
(0)
Contributor: sillycalvin

4.10 Kb

Color transformations using tetrahedral math.

11 Dec 2020
58
(0)
Contributor: malu05

4.16 Kb

This is an implementation of ASC-CDL, based on the 1.2 specification. Unlike the Nuke OCIOCDLTransform, this node will not clip blacks nor warp colors.

22 Jan 2020
65
(0)
Contributor: adrianpueyo

11.53 Kb

Blinkscript-based live version of CurveTool with additional features like custom and weighted alphas or direct deflickering.

05 Jun 2019
623
(0)
Contributor: guillej.rodriguez

3.76 Kb

It simulates a point light from an image with Normal and Point Position layers.

02 Dec 2018
91
(0)
Contributor: asier.aparicio

12.84 Kb

Colour keyer written in Blink, with options to key “Hue”, or “Chroma + Luma”.

13 Sep 2018
270
(0)
Contributor: adrianpueyo

4.63 Kb

Blinkscript based 4x4 ColorMatrix node.

24 Jun 2018
315
(0)
Contributor: splintersilk

0.48 Kb

Code intended for the BlinkScript soft-effect to allow additive blending on clips/tracks on the Nuke Studio timeline.

12 Feb 2016
80
(1)
Contributor: hpduiker

3.55 Kb

A Blink script that will combine the results of two 3D LUTs generated by LUTRecover to produce a better result.

02 Sep 2015
77
(1)
Contributor: hpduiker

4.78 Kb

A Blink script that will recover a 3D LUT by comparing two images.

01 Sep 2015
228
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