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(0)
Contributor: cronosuno

15.09 Kb

BlinkScript based node that produces reflections from a world normals aov and an environment equirectangular map.

06 May 2020
35
(0)
Contributor: MatteHue

6.30 Kb

A tool for tiling textures without noticeable seams

18 Mar 2017
857
(0)
Contributor: MatteHue

23.58 Kb

6 cellular noise types : Worley, Voronoi, Manhattan, Chebyshev, Euclidian, and Worley Inverse. Uses the same transformation controls as standard nuke noise.

13 Sep 2016
1070
(0)
Contributor: jaredm

1.04 Kb

Creates a colour constant soft effect on Nuke Studio's timeline

19 Feb 2016
110
(0)
Contributor: johannes.saam

9.82 Kb

This is a blink implementation of nukes noise.

17 Nov 2014
383
(0)
Contributor: iva.busquets

2.85 Kb

A simple voronoi-cell noise generator using BlinkScript.

18 May 2014
871

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