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(0)
Contributor: kevinfisch3

1.40 Kb

A simple light wrap node that stencils the fg from the bg before wrapping, to prevent the transparent effect.

13 Jan 2020
236
(0)
Contributor: arkey

3.59 Kb

Simulates typewriter/terminal typing effect

27 Jan 2012
1611
(0)
Contributor: drumzoo

4.40 Kb

Create a UVmap with overscan.

20 Jan 2021
47
(0)
Contributor: bobman

9.27 Kb

My first attempt at a gizmo. Simple gun laser sight setup that a colleague made. By default the colour is red. There is a check box to change the the colour to green, or change to the desired colour. The noise patterns are editable and viewable from the gizmo. To get started simply add a roto shape or matte about 4pixels in width into the LaserShape input and animate the shape to your shot's requirements. Any feedback in appreciated.

31 Mar 2014
637
(1)
Contributor: shkaa887

206.28 Kb

A lens flare, lens FX, glass reflection and lens simulator for Nuke.

28 Feb 2016
4430
(0)
Contributor: AlexWebb

2.74 Kb

LensVignette is a quick way to setup a realistic vignette. The node defaults to aligning the radial as a circumscribed circle around the corners of the input format matching the behaviour of a real lens. Useful for removing the darkening effect of a vignette as well as adding it.

20 Nov 2017
787
(0)
Contributor: lamakaha

8.90 Kb

magnify glass

30 Dec 2010
659
(0)
Contributor: Johnson322

2.05 Kb

Applies an aspect mask over the image. The mask should properly adjust for image resolution and pixel aspect.

04 Jan 2011
375
(0)
Contributor: Johnson322

8.79 Kb

Added functionality to Nuke's default grain node.

01 Feb 2011
4067
(0)
Contributor: Johnson322

5.32 Kb

Similar to MarkerRemoval

01 Feb 2011
846
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