Sprut is a simple set of free tools for 2d fluid simulation that works within The Foundry’s Nuke. Based on and around Jos Stam’s 1999 Siggraph paper “Stable Fluids”, it was created using standard Nuke 2D nodes , making it the first truly open, flexible and portable fluid toolkit within Nuke
Draw a line between two points
This is a draw gizmo that will help to add tree gobo dynamic lighting.
Used to display chrome/matte ball, colour charts, and reference objects captured on set alongside CG turn tables.
This is a gradient tool much closer to the one in photoshop
Gizmo to create steel wool and burning effects.
Track a radial mask on UV pass
UV PAINT is a tool that translates the UV informations from a UV map directly into the xy space in the frame, in real time. Painting directly on the UV map you get the current strokes translated into the xy 2D space. In this way you can create a precise roto that will match the strokes on the UV map.
simple node which create vignette with some basic controls.