Simple gizmo that mirrors edges of the image in all directions. Useful when working with camera shake etc
i update Glint_light user! for high light in image i hope you like:))
i develop Glint_light for high light img v_01 i hope you like!
slate and quicktime generation for timelapse sequences.
Implementation of Ken Perlin's Gain function
Through this Gizmo you can create Fresnel Matte.
Based on Richard Frazer gizmo (http://richardfrazer.com/tools-tutorials/rebuilding-bad-frames-using-oflow/), slightly modified and updated to have more user friendly controls for key framing and uses Kronos instead of oflow as the retiming method. Can be used to patch areas obstructed by objects, requires at least two 'clean frames' for an area. Very useful for dealing with organic objects and minor parallax in patches.
Alpha driven refraction of light, can be use bend the light for convex and concave surfaces or just split a ray into a rainbow.
project a seamless texture using the 'Point Position' and 'World Normal' render passes available in most 3D rendering engines.