i develop Glint_light for high light img v_01 i hope you like!
slate and quicktime generation for timelapse sequences.
Implementation of Ken Perlin's Gain function
project a seamless texture using the 'Point Position' and 'World Normal' render passes available in most 3D rendering engines.
A highly advanced color analyses gizmo, tons of features and analyses tools. It also includes a live histogram, which displays average color value for a selected region rendered on screen (writeable).
Often when we work in Nuke, we miss something we’ve been spoiled with by Adobe – this time Layer Styles. Let us introduce to you our Nuke replicate of Adobe Photoshop’s Layer Styles. We dissected the most commonly used layer styles and put them into a handy gizmo that can either act as Merge node, directly applying the styles, or create the styles and shuffle them into separate channels, preserving them for later use.
Collection of Gizmos
4 part paint helper. Saves time with dust hits, simple paints, etc.
Check roto with colour overlays, over grey card, or pipe out the RGB mattes.