This is a exponential blur node to help create some realistic glows and blooming. Features : - create realistic looking glow. - size of the inner glow and global size is fully adjustable.
Uses data from the Rotopaint node but adds 2 difference mode views, so you can align the paint source very precise. Quite useful for quick paint fixes, no need switching to Silhouette.
Using SmartVectors and VectorTransform node, set to output STMAP, to drive an animated mask, that can be used for marker removals, color corrections and etc.
Automatic flare Generation based on image input.
Digital Still Camera Exposure - Physical Camera Model
Generate a matte from the ID and the Coverage Pass, like the Cryptomatte
Through this Gizmo you can create Fresnel Matte.
Alpha driven refraction of light, can be use bend the light for convex and concave surfaces or just split a ray into a rainbow.
Based on Richard Frazer gizmo (http://richardfrazer.com/tools-tutorials/rebuilding-bad-frames-using-oflow/), slightly modified and updated to have more user friendly controls for key framing and uses Kronos instead of oflow as the retiming method. Can be used to patch areas obstructed by objects, requires at least two 'clean frames' for an area. Very useful for dealing with organic objects and minor parallax in patches.
Displays Filepath of topmost read node over the image. Useful when viewing sequence contact sheets / matching shots.