This script will take all the files being referenced inside of your comp and copy them to a specified directory. A copy of the nuke script will then be added to this directory with all the file paths set to relative file paths. This means that the nuke script can be opened successfully, regardless of where the folder ends up being transferred to.
This little code will help you to control nuke 'rotopaint' nodes clone & paint brush opacity via some short-cut keys
This little code will help you to control nuke 'rotopaint' nodes clone & paint brush opacity via some short-cut keys. I created this code for my fellow artist who's working with me in paint department. Short-cut keys are assigned as per his need. You can use your custom short-cut keys.
This tool separates your image ReadNode Passes in a automated way by providing you an interface to rename or delete extracted Layers.
Pastes selected keyframes from the curve editor/ dope sheet to current position
Detects the OS and switches the path accordingly
Pause Nuke's Viewer nodes to prevent any image processing when loading a Nuke script.
Multiplayer Pong for Nuke
Print in Label of any node the Animated Keyframes
Uses meta-data from the incoming image stream to break a PSD files into layers, each layer is combined together with a PSDMerge node which emulates the blending modes, each layer is set in a card in 3D space.