Filter RSS

Order By : ID | File Title | Downloads | Submit Date | Submitter | Author | Rating
Page:  1 2 3 Next »
(1)
Contributor: nuki

8.48 Kb

A method to restore antialiased edges damaged by image filtering

17 May 2018
1233
(1)
Contributor: xavinitram

15.37 Kb

This tool is an advanced variation on the God Rays node. It creates volumetric lighting effects with more realism. It supports soft and diffused light rays created by area lights and volumetric lights. It supports Nuke 3D Cameras, Point Lights and Axis to have a better control of the direction of the illumination.

14 Nov 2017
4648
(0)
Contributor: rainbowrama

37.17 Kb

Blinkscript powered Z-Defocus to handle astigmatism, cat-eye occlusion, chromatic aberration.

28 Jan 2023
982
(0)
Contributor: Plemouss

17.97 Kb

This is a tool that creates brushstrokes following 3D informations (camera, pworld and nworld) to orient properly. It is still very unstable and experimental. (I'm not that confident with coding in blinkscript and I think I hit the limitations of it there...). Works on my computer GPU is : nvidia GTX 1070 ADVICE : disable blink cache in the preferences (hardware tab)

06 Nov 2022
54
(0)
Contributor: mapoga

59.51 Kb

SSAO - Screen Space Ambient Occlusion Input: - World-space Position - World-space Normal - Camera Not anti-aliased Implemented in BlinkScript. Based on this OpenGL ressource. https://learnopengl.com/Advanced-Lighting/SSAO

31 Aug 2021
130
(0)
Contributor: josh76

1.00 Kb

A simple rank filter operation created in blink

14 Jun 2021
84
(0)
Contributor: psor

3.04 Kb

UVProject get rid of the UDIMS values offsetting the UVMap and does what a STMap node does in Blink

10 Apr 2021
94
(0)
Contributor: ploraco

4.93 Kb

Fast approximation of the Median usable on large areas

01 Oct 2020
196
(0)
Contributor: xavinitram

11.61 Kb

Advanced Sharpening and Softening filter. This GPU accelerated filter preserves colours, avoid negative lobes and creates minimal ringing and banding on edges.

08 Aug 2020
1074
(0)
Contributor: rGray

170.29 Kb

Blink version of nukes DirBlur but with further capabilities involving applying radial, zoom and linear blurs all at once on individual channels.

24 Jul 2020
378
Page:  1 2 3 Next »

We have 2683 guests and 112 members online