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Contributor: rainbowrama

25.56 Kb

Blinkscript powered Z-Defocus to handle astigmatism, cat-eye occlusion, chromatic aberration.

31 Oct 2023
1254
(0)
Contributor: josh76

5.40 Kb

A simple rank filter operation created in blink

23 Sep 2023
192
(0)
Contributor: maxvanleeuwen

6.75 Kb

Repeat and stretch pixels to create digital glitch effects.

12 Sep 2023
1260
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Contributor: maxvanleeuwen

5.83 Kb

Updated version of my original pixelsort plugin - this time in BlinkScript, so it works in newer Nuke versions! And added some new features.

12 Sep 2023
1326
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Contributor: Plemouss

17.97 Kb

This is a tool that creates brushstrokes following 3D informations (camera, pworld and nworld) to orient properly. It is still very unstable and experimental. (I'm not that confident with coding in blinkscript and I think I hit the limitations of it there...). Works on my computer GPU is : nvidia GTX 1070 ADVICE : disable blink cache in the preferences (hardware tab)

06 Nov 2022
99
(0)
Contributor: mapoga

59.51 Kb

SSAO - Screen Space Ambient Occlusion Input: - World-space Position - World-space Normal - Camera Not anti-aliased Implemented in BlinkScript. Based on this OpenGL ressource. https://learnopengl.com/Advanced-Lighting/SSAO

31 Aug 2021
199
(0)
Contributor: psor

3.04 Kb

UVProject get rid of the UDIMS values offsetting the UVMap and does what a STMap node does in Blink

10 Apr 2021
106
(0)
Contributor: ploraco

4.93 Kb

Fast approximation of the Median usable on large areas

01 Oct 2020
232
(0)
Contributor: xavinitram

11.61 Kb

Advanced Sharpening and Softening filter. This GPU accelerated filter preserves colours, avoid negative lobes and creates minimal ringing and banding on edges.

08 Aug 2020
1310
(0)
Contributor: rGray

170.29 Kb

Blink version of nukes DirBlur but with further capabilities involving applying radial, zoom and linear blurs all at once on individual channels.

24 Jul 2020
511
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