ErodeRound v1.0
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Contributor: Erwan Leroy
Erode Filter with a Round kernel, supports fine controls and color preservation.
Requirements:
12.0, 11.3, 11.2, 11.1, 11.0, 10.5, 10.0 or later
12.0, 11.3, 11.2, 11.1, 11.0, 10.5, 10.0 or later
05 Jan 2020
544
Erode/Dilate filter with a round kernel instead of the usual square, allows for more organic looking results.
Supports fractional (float) values for fine control, giving you the ability to erode by less than a pixel.
Has an option to erode colors based on their brightness rather than each channel independently, to prevent the creation of false colors.
Inspiration came from this thread: https://community.foundry.com/discuss/topic/144399/dilate-erode-with-round-pattern-like-keylight
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Comments
Thanks so much for this amazing tool, it is of great use :) However, it doesn't seem to work well with alpha. I have to shuffle alpha into rgb and all the way back after the erode to make it work. Any idea how to fix that?
I can't seem to reproduce the issue you are having, can you tell me which nuke version and OS you are using, or even send me a setup that doesn't work properly.
Thanks
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