Channel RSS
2.95 Kb
this node is a simplified version of nukes shuffle node. the integer slider is dynamic and will always show the number of available layers. the selected layer will always be shuffled into rgba.
9.05 Kb
You can create Channel/Layer just by text for Dimatte. you retain the flexibility to rename the generated channels using the Toolset.
9.51 Kb
Converts world-normals to camera-normals or outputs a respective facing ratio mask.
0.78 Kb
Generate a mathematically accurate and replicable depth haze/fog based on a depth map.
3.47 Kb
Remove/keep channel(s) using patterns, through dynamic creation of Remove nodes. No action needed, all automatic!
5.57 Kb
A combination of Shuffle nodes to return an alpha channel with Stencil and Mask integrated!
9.66 Kb
Connect CG render .exr (with render layers in it) then you can select the pass you would like to color correct it, or blur it. Any additional functions and feedbacks are welcome in the comment session!
6.78 Kb
switchMatte works like shakes switchMatte and Fusion's matteControl. Updated with despill control. v2.0 added despill function v2.1. Added bounding box future.