Combines multiple channels of the input into a single matte.
Remove/keep channel(s) using patterns, through dynamic creation of Remove nodes. No action needed, all automatic!
The functionality of the native Remove node enhanced with the possibility of unlimited channel slots.
This tool allows you to dynamically add and remove channels inside an EXR render.
Creates a tree of lightgroups or illumination passes and recombines them.
convert luma or other channels to alpha channel
Simple setup that shuffles displays hue without luminance. Useful for: Keying, multiplying with desaturated elements, measuring color consistency etc.
Convert existing Vector Displacement Maps to desired DCC/Renderer.
matte copy helps to shuffle an alpha channel from one input to a new user-defined channel to the other input. this gizmo also gives stencil and colour overlay feature to cover various usage cases.
Matte QC is a gizmo to check user-defined mattes in the comp stream or exr files as random colours overlay, and also lists the name of matte channels.