k_ZDefocus v1.1


 
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Contributor: Nicolas Gauthier
Website: niko-vfx.com
A photorealistic Zdefocus based on camera and lens.
Requirements:
12.2, 12.1, 12.0, 11.3, 11.2, 11.1, 11.0, 10.5, 10 or later
Linux, Mac, Windows
10 Feb 2021
640

k_ZDefocus 

A photorealistic Zdefocus based on camera and lens with a 3d preview. 

 

 k zDefocus

 



Select, Copy and link your camera settings.

 

ZDefocus SelectCamMenu

 

 

Set your depth map and adjust your focal point.

 

ZDefocus Result

 

 

Preview the output like Zdefocus and keep an eye on some infos in the viewer (hyperfocal, circle of confusion, dof distance... )

 

ZDefocus Output

 

 

Adjust yout result by using a multiplier or become creative by adjusting the dof near and far manually.

 

ZDefocus AdvTab

 

 

Set a bokeh filter in the Bokeh menu exactly as the original Nuke's ZDefocus.

 

ZDefocus BokehTab

 

 

Preview a generated point cloud from your Depth channel and set the focal planes in a 3D viewer to help you in this process.

 

ZDefocus PreviewTab

 

 

Different options of 3D Preview

ZDefocus 3dPreview

 

 


 

Change Log

V1.1 - Fix GPU name parameter

V1.0 - First release

 

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Comments   

 
0 # Mehul Rathod 2022-05-05 14:29
This is amazing than nuke's default Zdefocus, thank you very much for sharing this in community, really very happy :D
 

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