This Gizmo has multiple features to use the Cornerpin2D in way better, like single click animation in all 'to' or 'from', clear animation, Autocorner pin, copying animation from other Cornerpin2D node, Stabilize any frame, and Convert Gizmo back into default Cornerpin2D node.
Transform
Advance Cornerpin with multiple options
Contributed by Sanjeev Kumar Sharma
AE_StickyCrop
Contributed by Ali Ehtemami
Sticky crop transforms a crop based on the transform input which could be any animated Transform node, Corner pin or tracker node.
aePowerPin
Contributed by Aitor Echeveste
Corner pin upgrade with which you can make offset in all the sides and use reference guide lines. Is implemented in nuke export options. You can export directly from the Nuke traker or Planar tracker.
aeTransform
Contributed by Aitor Echeveste
Smart transforms with a very light gizmo. Without slowing down your scripts.
ArriLensDistortion
Contributed by Constantin Rukavitsin
Create lens distortion effects same as ARRI Ultra Prime Lenses. Can also be used to undistort source footage for 3D renderers.
autoBBox
Contributed by Paul Raeburn
Make BBox for images that don't have them
baCircleTool
Contributed by Baptiste Audouin
Generates two x and y positions from two ellipse shapes related to an angle you choose. the angle can be generated manually or randomly.
BBoxCrop
Contributed by Max van Leeuwen
Uncrop to place a cropped image back in its original position, or crop to the size of the BBox.
Better_CornerPin
Contributed by neil griffiths
Nuke's own cornerpin but simpler to use
Blend surface
Contributed by Mohy El-din
add anyTexture Surface Compositing in Nuke
bm_CameraShake
Contributed by Ben McEwan
A replacement for Nuke's default camera shake node -- offers more control over 3 different frequencies of camera shake, and also shakes the centre-point, giving more detail to sub-frame motionblur. Also has options for how to deal with edge-of-frame pixels, so pushing in isn't always your best option anymore!
CameraShaker
Contributed by Rob Garfinkel
Default CameraShake node in Nuke, but with a checkerboard/sequence switch to preview the CameraShake node, now with the ability to manually change the nested checkerboard format to match project settings.
CameraSolta
Contributed by Massao Asaga
This is to make a free cam. Explore the parameters to achieve optimal results.
cm_stmap_generator_v01.1
Contributed by Chris McCrowe
An expression that creates an stmap. You can adjust the bbox. Thank Fabian Holtz for the tips
cm_stmap_warp
Contributed by Chris McCrowe
Make smooth warping transformations with this tool. It uses stmap to distort the image.
Corner Pin auto
Contributed by Andrea Geremia
the same Corner Pin node with some improvements.
CornerPin Matrix
Contributed by Andrea Geremia
Get the classic CornerPin node in a Matrix 4x4
CornerPin2D_Hold
Contributed by li zhaohui
CornerPin2D_Hold
CornerPin2D_offset
Contributed by Ting-Jung Hsu
Gives you extra control on top of your corner-pin from nuke or third-party data, help it more accurate, such as adding key-frame on top or your corner-pin data.
CornerPinAspectRatio_v2
Contributed by Taran Spear
A corner pin node that automatically applies when a 2D tracker name is entered. Also the corner pin ensures the aspect ratio is maintained for the foreground element.
Crop_bbox
Contributed by fast abst
Crop_bbox keeps bounding box after reformat and concatenates upstream and downstream. Standard Crop node doesn't have an option to keep bbox and it also doesn't concatenate.
croptobbox
Contributed by jos wabeke
Crops and reformats to whatever your bounding box is!
CursorToCamShake
Contributed by Adam Bob Kelway
Creates an animated Transform based on your cursor movement for precise Camera Shake creation.
DB Tools v1.1
Contributed by Dimitri Breidenbach
Package of 3 gizmos : UV Unwrapper, an AfterEffects-like Displacement and an Infinite Texture Offset. Try it now !
dCrop
Contributed by Diogo Girondi
Crop by percentage, aspect, bbox and box.
Displacement2D
Contributed by fei zou
Displacement 2D with Chromatic Aberration
DistortTracks
Contributed by Jed Smith
Allows you to distort tracking data using a UVMap, such as that output by a LensDistortion node.
Disturb
Contributed by Nikolai Wüstemann
Disturbs your input
Edge_checker
Contributed by Shubham singh
Ego_SigmaART18-35mmLendDist
Contributed by Avi Ryeson
Simple gizmo to Undistort / Redistort image from Sigma Art series lens 18-35mm with Metabones SpeedBooster 0.71x calculated by Nuke
Epic Warp
Contributed by Dario Siero
Make soft and handy distortions
eSmartReformat
Contributed by Ermes Vincenti
eSmartReformat converts Transform and CornerPin2D nodes from a compo size format to another.
filmburn
Contributed by Alberto Diaz Moyado
Filmburn Fx based on Digital Tutors
FluidMorph
Contributed by Shonda Hunt
This Gizmo allows you to morph between two plates - jump cuts. Morphing between at least 5-10 frames will produce the best results. This Gizmo works best when the two plates are similar. You can increase the Vector Detail, Strength and Smoothness to get cleaner results.
Glass
Contributed by Frank Rueter
simple glass filter
glitch
Contributed by Leo Lipasti
Glitch effect, Grid glitch and box transform tools with different sliders for variation. Transforms r g b channels separately
GlitchTool
Contributed by Kristin Kaas-Lutsberg
Adds moving glitch like effect to images or certain area of an image.
GZ_Aligner
Contributed by Alberto GZ
GZ_Aligner is a small tool to quickly align a image to orthogonal angles.
H_Random_Scale
Contributed by Hugo Guerra
Allows you to make a random scale effect with motion blur. Still beta, so be kind, lol.
H_Random_Slide
Contributed by Hugo Guerra
Allows you to make a random "slide" effect. Still in beta, so be kind. Lol
ICornerPin
Contributed by Frank Rueter
mask out a corner pin to warp the image
IKRot
Contributed by Fynn Laue
Transforms the input image using two points that 'look at' each other.
iLensDistortion
Contributed by Bharathi Anthonysamy
This is a standard LensDistortion node but with added soft mask functionality. It uses the expressions u*width-x and v*height-y to convert from UV space to pixel coordinates, allowing you to soft mask the distortion without any doubling up of the image. Unfortunately I haven't figured out yet how to undistort this as inverting the stmap isn't so straightforward, but this node still works as a quick and light way to add a creative lens distort to specific areas of your shot.
ImagePlane
Contributed by Frank Rueter
Use a camera to match or stabilise a shot
in_Distrack
Contributed by Luca Mignardi
Converts your Tracker, computed on the original scan (distorted), into a new one with Undistorted tracks
in_InverseSTMap
Contributed by Luca Mignardi
A simple and fast solution to Unwarp to UV space your CG render
in_RealCamShake
Contributed by Luca Mignardi
Real Camera Shake Samples (Steady, Walk and Explosion). Scan recorded with a camera rig and 3D tracked. Organized into this gizmo to works in 2D and 3D mode.
iSTMap
Contributed by Aitor Echeveste
This gizmo allows you to change the reference frame from the STMap node itself, invert the transformation and allows adding motion blur. By Aitor Echeveste.
ITransform
Contributed by Frank Rueter
mask based warper with transform controls
JL_RefShift
Contributed by Joserra Lastras
Matchmove/Stabilize/CornerPin from any tracker and adds a tab that allows you to change the reference frame at any time.
k_AdjBBox
Contributed by Nicolas Gauthier
Adjust the bbox by pixel or percentage.
k_CropOverscan
Contributed by Nicolas Gauthier
Crop your image and keep overscans.
KF CamToCP
Contributed by Kevin Fisch
Camera to CornerPin
L_CropBBox
Contributed by Justin Johnson
Crops any bounding box outside of the input "width" and "height".
Liquify
Contributed by Mitchell Kehn
My take on the classic 'liquify' brush effect. Painting is entirely self-contained.
LookAt_2d
Contributed by Lukas Fabian
Auto rotate towards a specific 'Look At' point.
lp_CreditMover
Contributed by Lucas Pfaff
A super simple Tool to automatically animate rolling endcredits
lp_NoiseDistort
Contributed by Lucas Pfaff
Distorts an input by two individual noise layers to quickly get some motion into boring background imagery :)
lp_ReferencePin
Contributed by Lucas Pfaff
Give your CornerPins a reference frame
lp_RepTile
Contributed by Lucas Pfaff
Super simple tool to create repeated tiles of an image
Magic_CornerPin2D
Contributed by satheesh R
cornerpin - auto pinning based on bbox
MatchWarp
Contributed by Nikolai Wüstemann
Warps B input towards A input
More Chromatic Aberration
Contributed by Luan KOLB
An enhanced chromatic aberration gizmo for Nuke 16.0, offering per-channel transforms, blur, and optional godrays-based offsets for smooth RGB separation.
Morph_Dissolve
Contributed by Erwan Leroy
Allows to morph between two moving plates automatically, or can be used to improve manual Morphs. Inspired by Avid Fluid Morph or Adobe's Morph Cut.
mS_Crop_Reverse
Contributed by Mohamed Selim
Reverse a cropped image in Nuke
mtOffsetCopies
Contributed by Miguel Torija
Create and transform copies of an input element.
nReflection
Contributed by Chetal Gazdar
Through this Gizmo you can create fake reflection in post using Normal Pass.
nTransform
Contributed by Chetal Gazdar
Transform Gizmo with 'Auto Orientation' facility.
Offset
Contributed by Michael Garrett
A 2D transform with scrolling.
Offset
Contributed by Mariusz Wesierski
Offsets and tiles the image infinitely
Opacity_v02
Contributed by victor carlier
Opacity Node only
Orbit
Contributed by han cao
Fun little gizmo that gives you the magic of gravity.
Orient
Contributed by Frank Rueter
re-orient a format
OverScanner_v01
Contributed by Michael Loithaler
dynamic reformat for lens distortion/transformation. handy for overscan. also shows the transformation value.
P_CardSnap
Contributed by Shubham Soni
P_CardSnap is a tool designed to speed up placing 2D elements into 3D scenes with accurate depth placement. For more info: https://www.shubham-soni.com/p-cardsnap
Patch_Warp_custom
Contributed by Nick Kostomarov
Custom tool for Nuke for warping patches using trackers
Pinch n Bulge
Contributed by Michael McReynolds
Pinch and Bulge using rotopaint or a mask. Similar to Photoshop's Pucker and Bloat tool in liquify, but in Nuke!
PinOffset
Contributed by Guillermo Sevillano
A simple gizmo that allows you to offset the points of a CornerPin for little adjustments.
Plate_Align
Contributed by Jian Tang
When you want to precisely line up one image on top of another, for example to remove a wire or patch up a texture map, it may be sometimes painful as wiping or toggling between them are inadequate and inefficient. Inspired by Steve Wright in his 'Digital Compositing for film and Video', this tool is designed to relieve the pain by displaying both images simultaneously with apparent visual aids.
PointToCrop
Contributed by Pranav Pradeep
Crop images from two points
polarbulge_nodes_v01
Contributed by Matt Cameron
An ungrouped set of nodes to do a custom lens distortion effect. I have it setup with a gamma node but you could use a colourlookup or more expressions to tweak it. Transforms from xy to polar coordinates then back via xy to a normalised STMap.
PolarDistort
Contributed by evil kornholio
Photoshop like distortion filter Polar.
pp_turbulate
Contributed by Phil Prates
A distortion node that displaces images based on internal noise or custom noise maps.
regrain_tiler
Contributed by Bernd M
Tiles an image along x and y in a custom format
RevCrop
Contributed by zijun zhang
Based on mS_Crop_Reverse, updated with improved UI controls for a more convenient and user-friendly experience.
RippleDistortion
Contributed by Frank Rueter
simple ripple distortion
Roto Centroid
Contributed by Alister Chowdhury
Roto Centroid It tries to find out the centroid of a given rotoshape (based upon the area, NOT bounding box or average point values). It does this using an algorithm I put together in python for finding the centroid of 2d shapes based upon their point locations. This allows you to effectively find the center of mass of a Beziers etc. This differs from the center of the bounding box, or average point values in that it changes depending on how the shape is distributed, so it is unbiased on the amount of points you're using. I made this because Houdini can do this, so I felt Nuke should be able to aswell.
RotoPaint Transform
Contributed by Andrea Geremia
Move your elements directly with a brush instead of using transform nodes or Grid/Spline Warp
Scatter_Copy
Contributed by huan xing
Two sample node like the 'Scatter' and 'Copy' node in Houdini.
Scroll
Contributed by Frank Rueter
a simple image scroller
sf_Puppet
Contributed by Saeed Faridzadeh
An STbased transform tool to bring extra motion into your comps.
sg_panner
Contributed by andre lin
this tool is used to automate looping animation of texture to move them linearly in one direction
SimpleParallax
Contributed by Ramon Monsanto
Hello. The other day I had to do some parallaxes on about 10 images. So to avoid having to animate and assemble a tree of different nodes in each of them with different resolutions, I made a small gizmo. I know there are more out there, and probably better, but this one is very simple and I hope it can help you.
Smooth_Warp
Contributed by Laio Passos
Deform the image using as alpha as input. it's easy to use and animate. SmoothWarp_gizmo from Laio Passos on Vimeo.
SS_MakeTextureTiling
Contributed by Slava Kopatych
Gizmo make simple image tiling.
STMap Reference Frame
Contributed by Marcel Pichert
This Gizmo gives you the power to change the reference frame of an animated STMap.
tileStitch
Contributed by Tom Tatchell
For single frames that have been rendered as a tile
Tracker3Dto2D
Contributed by Howard Jones
Coverts 3D tracks to a stabilise
Tracker3DtoCornerPin
Contributed by Howard Jones
Creates a cornerpin based on a solved camera and xyz position from a camera tracker. Stabilise or match move.
Transform auto
Contributed by Andrea Geremia
Center automatically the pivot of the Transform node
Transform Matrix
Contributed by Andrea Geremia
Classic Transform node with a Matrix 4x4
Transform_Qlt
Contributed by luc julien
high quality filtering Transform operator.
TransformDissolve
Contributed by Frank Rueter
dissolve between two transform nodes
TransformWarp
Contributed by Christian Walentin
This Gizmo is similar to the TransformMasked node but with one big difference. With the mask you define where the transformation is applied how much. The pixels of your mask with a value of 0 won't get touched, the ones with a value of 1 will be transformed like the node is set and values between will be transformed proportional to their value. So you can produce smooth transitions between transformed and not transformed areas.
Upscale
Contributed by Andrea Geremia
Upscale your footage preserving details
V_BBoxToFormat
Contributed by Victor Perez
Expands the format to match the BBox allowing you to manipulate the pixels hidden beyond format. Then it generates a Reformat/Crop to get back to the original format
VD_Pixel
Contributed by Vipul Dechiya
It is a simple gizmo to pixelate the footage.
Vector_FrameBlend
Contributed by Riley Gray
Frameblend with smart vectors to preserve motion detail
VectorTracker
Contributed by Jorrit Schulte
A tracker that uses vector information rather than image data to generate tracking points.
VectorWarp_v1
Contributed by Alex Harding
Analyses motion and generates a pass that can be used to drive an iDistort to mimic the motion of the source clip
vRotationMatrix
Contributed by Vit Sedlacek
Simple rotation matrix gizmo with rotation order switch.
Warp_Transform
Contributed by karthik chandrasekar
This node uses control mask to do warping. You can also use this node for stereo left and right eyes using depth map as control image
WaveDistortion
Contributed by Frank Rueter
simple wave distortion
wrapAround
Contributed by Diogo Girondi
A Photoshop Offset like filter for Nuke
Z Crop
Contributed by INEED MONEY
similar to deepcrop node in nuke 6.3