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autoContactSheet
Contributed by Ben McEwan
Creates a better, automated Contact Sheet.
bm_Lightwrap
Contributed by Ben McEwan
Like bm_OpticalGlow, this adds exponentially-increasing blurs together to produce a more optically-correct, natural lightwrap.
bm_Despill
Contributed by Ben McEwan
A collection of despill algorithms. Based off the DespillMadness gizmo, but with tweaks and extra features.
bm_CameraShake
Contributed by Ben McEwan
A replacement for Nuke's default camera shake node -- offers more control over 3 different frequencies of camera shake, and also shakes the centre-point, giving more detail to sub-frame motionblur. Also has options for how to deal with edge-of-frame pixels, so pushing in isn't always your best option anymore!
bm_OpticalGlow
Contributed by Ben McEwan
Adds exponentially-increasing blurs together to produce a more optically-correct, natural glow.
GUI_CTRL
Contributed by Ben McEwan
A simple tool for globally adding and controlling the $gui expression on all motion blur sample knobs.
bm_CurveRemapper
Contributed by Ben McEwan
Useful for remapping arbitrary animation curves, such as those from the CurveTool. Automatically detect an animation curve's min & max values, then remap them to new min & max values.
BM_LumaKeyer
Contributed by Ben McEwan
This keyer lets you use the red, green or blue channel as a basis for a luma key. It was designed to tackle the difficulties of keying hair.
Nuke Icon Toolkit
Contributed by Ben McEwan
nuke_icon_toolkit is a collection of high-DPI (512x512) icons for Foundry Nuke, intended to help you replace the low-resolution icons included by default.