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AEPremult
Contributed by Deke Kincaid
his fixes the issue when your background color is anything other then black. Just pick whatever color the guys in 3d or matte painters gave you and Walla! the funky color fringe is now gone. 1.0.2 Added an sRGB knob to do the operation in sRGB instead of linear.
rotoSimplified
Contributed by Deke Kincaid
Roto gizmo with simplified interface
reformat_presets
Contributed by Deke Kincaid
Reformat node presets for the most common resolutions out there
Camera Film Back Presets
Contributed by Deke Kincaid
Film back presets for Camera and CameraTracker nodes.
Setting up Prman for Nuke 6.2 launched from the gui in OSX
Some people are having issues getting Prman working with Nuke 6.2. So this is a basic tutorial on setting up the proper environment variables you need. This only works when Nuke is launced from the gui under osx. I have a separate tutorial for getting it to work when you launch Nuke from the shell. 1.…
Setting up Prman for Nuke 6.2 launched from the shell in OSX/Linux
Lots of people are having issues getting Prman working with Nuke 6.2. So this is a basic tutorial on setting up the proper environment variables you need for launching Nuke from the shell under osx & linux. Bash Shell setup In a text editor create the file ".bash_profile" in your $HOME directory (/Users/yourUserName under osx or /home/yourUserName under linux) 1.…
Create Deep Images for Nuke in Maya/Prman
Create Deep Images for Nuke in Maya/Prman Nuke's deep implementation can currently only uses .dtex files rendered out of Prman 15.2 or newer. In this example I will show you how to generate them out of Maya & Renderman Studio. Here is my scene full of 3d geometry Spheres Render Settings 1. Goto your "Render Settings" in Maya 2.…