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Distant Bloom
Contributed by Horea Pop
A distant bloom setup for CG renders that I have used a lot lately on a sequence of full CG film shots, to create blooms on far away edges and highlights - for instance on distant CG hills/mountains renders, to make them look more convincing and life-like. Mask it with a Roto or - a lot better - with a Z-Depth pass or a Position pass, graded and shuffled into an Alpha.
Ray Chromatic Aberration
Contributed by Horea Pop
A quick and very straightforward chromatic aberration setup, based on ray diffusion, enabling full per-channel scale and mix customization around a center point, with a clear center area option. I made this one as a helper for CG renders that I have used a lot lately on a sequence of full CG film shots, to add the kind of chromatic aberration that I could customize fully as another effect that helps simulate a real lens. Mask it with a Roto, Ramp or with a Z-Depth pass / Position pass, graded and shuffled into an Alpha.