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Voronoi
Contributed by Ivan Busquets
A simple voronoi-cell noise generator using BlinkScript.
importBoujou
Contributed by Ivan Busquets
Creates a scene with camera and locators from a .txt exported from Boujou
prmanTracker
Contributed by Ivan Busquets
This is a gizmo that uses renderman exr metadata to "automagically" track points from your CG renders.
replaceNodes
Contributed by Ivan Busquets
A function and a panel interface to replace nodes in a script.
GeoPoints
Contributed by Ivan Busquets
Quickly snap an Axis or a Card to a geometry vertex
TimeMachine
Contributed by Ivan Busquets
Does a per-pixel time offset on the image, based on a secondary mask input.
StickyProject
Contributed by Ivan Busquets
StickyProject makes a 'frozen' projection on a given frame, and assigns UVs to each vertex so the texture will 'stick' to animated geometry from there on.
backdropTools
Contributed by Ivan Busquets
A set of tools to quickly change colors and fix layering problems with backdrops
EnvReflection
Contributed by Ivan Busquets
Get the reflection of a latlong environment image over a surface.
animatedSnap3D
Contributed by Ivan Busquets
An extension to Nuke's "snap" options for animated 3D objects. Based on a selection of vertices, this allows for objects to match the position, rotation and scale of that selection over a specified frame range.
C44Matrix
Contributed by Ivan Busquets
C44Matrix is an extended version of ColorMatrix that allows to use 4x4 matrices to transform color data. Additionally, it provides an optional Camera input to automatically get a transformation or a projection matrix from it.
P_Ramp
Contributed by Ivan Busquets
Create 3D gradient mattes in any direction based on a position image
P_Matte
Contributed by Ivan Busquets
Create sphere and cube-shaped mattes from an image with position data.
P_Noise3D
Contributed by Ivan Busquets
Create a 3D noise pattern along a surface based on a position image
ABCReadGeo
Contributed by Ivan Busquets
An Alembic geometry reader for Nuke
Getting the Index Context of a Knob
Scope: There seems to be no Knob python method to get the context of a specific index inside a knob with multiple values (like an XYZ_Knob). nuke.thisKnob() would get you the knob something is executed from, but not the index within the knob.…
Concatenation of transforms in Nuke
A fairly common question among Nuke users is whether transformation nodes concatenate in Nuke, which nodes do and don't, and how can one tell. The subject can be particularly confusing for artists who had used Shake before and liked the way it gave a visual clue of nodes that were concatenating.…
Use of expressions to modify animation curves
Timing changes can be quite a headache in most compositing packages.…
Shake to Nuke, a transition guide - Part II: Color Management
2. Color management in Nuke In compositing, we often need to combine multiple elements from different sources (film scans, digital photographs, CG renders, digital video…).…
Shake to Nuke, a transition guide - Part III: Data Flow
3. Data flow Visual indicators: Both Shake and Nuke are node-based compositing packages, so if you're used to working with Shake, you won't have too much trouble building and interpreting a script in Nuke. However, Nuke does provide a few more visual cues than Shake as to what's happening on each node.…