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jkColorKeyer
Contributed by Jakob Kardoeus
This is a simple node for keying red, green or blue. But instead of just taking one channel, shuffling it into the alpha and grading it (what a regular Keyer, set to red, green or blue, is doing), this node subtracts the other two channels from it (similar to what Keylight and other keyers are doing, for example). This makes it much easier to key red, green, or blue objects against a bright background, for example.
jkEasyAdditive
Contributed by Jakob Kardoeus
A collection of 3 different additive keying methods with the option to tint and mix bright and dark parts separately from each other.
jkUVEdgeExtend
Contributed by Jakob Kardoeus
Extend your edges using the blur and unpremult technique with a STMap.