Search

Your search for Justin Johnson returned 15 results.

L_Ramp

Contributed by Justin Johnson

A Shake style ramp

L_Despill

Contributed by Justin Johnson

A Despill Node

L_Icolor

Contributed by Justin Johnson

Icolor will apply the hue information from the A input to the B input.

L_Fuse

Contributed by Justin Johnson

Fuse is a replacement for the merge(over) node.

L_Grain

Contributed by Justin Johnson

Added functionality to Nuke's default grain node.

L_AlphaClean

Contributed by Justin Johnson

Removes stray pixels from the alpha channel of your matte

L_BlurHue

Contributed by Justin Johnson

Blurs just color information on the image.

L_CameraBlur

Contributed by Justin Johnson

Use this node to add camera motion blur to an element.

L_ExponBlur

Contributed by Justin Johnson

The ExponBlur blurs an image with an exponential falloff based upon an alpha.

L_SwitchMatte

Contributed by Justin Johnson

Grabs the alpha channel from the A input and premultiplies it to the B input.

L_ChannelSolo

Contributed by Justin Johnson

Shuffles the chosen channel into RGBA

L_SpotRemover

Contributed by Justin Johnson

Similar to MarkerRemoval

L_ AspectMask

Contributed by Justin Johnson

Applies an aspect mask over the image. The mask should properly adjust for image resolution and pixel aspect.

L_CropBBox

Contributed by Justin Johnson

Crops any bounding box outside of the input "width" and "height".

AUTO CREATION OF MENU ITEMS FOR GIZMOS. (MENU.PY)

Contributed by Justin Johnson

Just drag and drop gizmos into the right folder and they will show up in your Nuke menus. No longer will you have to create the menu items manually for each gizmo you want to install.