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HSL Grade
Contributed by Luan_KOLB
HSL_Grade combines Nuke’s Grade node with HSL-based saturation for more uniform, perceptual results.
It delivers clean, reliable saturation in ACES without needing separate RGB channel adjustments.
HSL ColorCorrect
Contributed by Luan_KOLB
HSL_ColorCorrect combines Nuke’s ColorCorrect node with HSL-based saturation for more uniform, perceptual results.
It delivers clean, reliable saturation in ACES without needing separate RGB channel adjustments.
Lens Defocus
Contributed by Luan_KOLB
Lens Defocus generates realistic, camera-based bokeh using focal length, f-stop, and depth inputs.
It fixes ZDefocus artifacts, supports RenderMan depth channels, and allows custom or image-based bokeh shapes.
More Chromatic Aberration
Contributed by Luan_KOLB
An enhanced chromatic aberration gizmo for Nuke 16.0, offering per-channel transforms, blur, and optional godrays-based offsets for smooth RGB separation.