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k_Remove
Contributed by Nicolas Gauthier
Remove as many layer as you want.
k_nFresnel
Contributed by Nicolas Gauthier
Create a fresnel from world normal data.
k_UVmap
Contributed by Nicolas Gauthier
Create a UVmap with overscan.
k_LayerCopy
Contributed by Nicolas Gauthier
Copy as many layer as you want from A to B.
k_CropOverscan
Contributed by Nicolas Gauthier
Crop your image and keep overscans.
k_pMatte
Contributed by Nicolas Gauthier
Create a matte based on position data.
k_pNoise
Contributed by Nicolas Gauthier
Create noise/pattern based on position data.
k_pRamp
Contributed by Nicolas Gauthier
Create a gradient based on position data.
k_pProjection
Contributed by Nicolas Gauthier
Cameramap a texture on a position data.
k_ZDefocus
Contributed by Nicolas Gauthier
A photorealistic Zdefocus based on camera and lens.
k_AdjBBox
Contributed by Nicolas Gauthier
Adjust the bbox by pixel or percentage.
k_pStickyProject
Contributed by Nicolas Gauthier
Project a texture based on a position data.