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Unmerge
Contributed by Oliver Daniels
Undo a merge "over" operation using your merged layers and the A input.
PBlur
Contributed by Oliver Daniels
PBlur enables the user to blur pixels through world space rather than a 2D kernel. It generates an average value from pixels within a world space radius, determined by a position pass.
DepthToHaze
Contributed by Oliver Daniels
Generate a mathematically accurate and replicable depth haze/fog based on a depth map.