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UV
Contributed by Jordan Boulais-Richard
Nodes used to transform a UV pass. The texture being map using an STMap/UV pass can get transform.
splinewarpcontroller
Contributed by Jordan Boulais-Richard
Usually when using the spline warp node, you have to go trough all the previous key frames of the source shape and replace the destination shape points. This script create a controller shape on wich you can add independent key frames.
pointScatter
Contributed by Jordan Boulais-Richard
scatter a iterations of a sprite from a point
Iterations offset
Contributed by Jordan Boulais-Richard
multiple transform masked offset
In Mix Sharpen
Contributed by Jordan Boulais-Richard
Mix two source and sharpen the result at a user define value when mix approach 0.5
Track to Pins
Contributed by Jordan Boulais-Richard
Create Cvec4 (strokes very similar to Pins) in a splinewarp node from trackers of a selected tracker node! You can now decide if the parameters are being bake on the 'pins' or that values are link by expression to the trackers.
RotoPaintBrush
Contributed by Jordan Boulais-Richard
RotoPaint But with a brush selection
VectorEdgeExtend
Contributed by Jordan Boulais-Richard
iDistort Edge Extend
sticky_backdrop
Contributed by Jordan Boulais-Richard
Create stickynote and backdrop faster with a small widget wich contain a customizable color palette from wich you can add color by screen picking or remove colors.
export_dependencies_n
Contributed by Jordan Boulais-Richard
Widget to export dependencies from current nuke file.
Alpha2obj
Contributed by Harvey Goodall
Converts the alpha channel to an obj. Useful for creating 3d smoke or text. Only creates geometry where alpha>0. This makes it smaller/faster to handle, and easier to use in 3d space. Enables you to mirror the back to make a solid object
BlurCurve
Contributed by Harvey Goodall
Custom fall off profile for blurring, with 4 preset blur shapes. Independent width and height scaling.
Image2Geo
Contributed by Harvey Goodall
Significantly faster way of generating a displaced card. Equivalent to using displacegeo (rgb absolute), but much much much faster. I wroite this for processing bulk 4k displaced cards.
terminalRender
Contributed by Jorge Vidal
Small tool designed as standalone button. Just for render in terminal faster if you are as me so lazy to type again.
Debugging python code IN nuke with Eclipse (step through like a pro!)
Introduction This tutorial is intended for technical artists or developers who already know how to run Python scripts in Nuke. What is debugging? If you already know, skip on ahead. Debugging offers you the ability to pause code execution and interact with a live session.…