Total: 138 results found. Advanced Search
Create randomly generated noise patterns similar to after effects brain storm tool.
Section: Downloads | Category: Draw | Date: Friday, 14 April 2017 | Hits: 541
This median filter uses a motion-vector pass to warp the frames before and the frames after to match up with the current one. The median is then taken of those selected frames to reduce flickering in noisy renders or buzzing plates. It works exactly like a 'TemporalMedian', but with the big advantage of ligning up the comparative frames to minimize ...
Section: Downloads | Category: Filter | Date: Wednesday, 24 January 2018 | Hits: 806
A quick gizmo that uses a matrix blur and a 1 frame blend to help reduce some noise/aliasing
Section: Downloads | Category: Filter | Date: Tuesday, 30 July 2019 | Hits: 168
A Denoiser like Neat Video, but free, native and farmable ;) Also check out http://www.xaviermartinvfx.com/x_denoise/ I will be looking into using DasGrain as to vary the current method so it can not only degrain, but regrain without out any artistic intervention.
Section: Downloads | Category: Filter | Date: Friday, 28 February 2020 | Hits: 1995
Recompile for nuke 11.2, 11.3, 12.1 Sample of alligator noise with default values Sample of alligator noise with 1.0 lacunarity Sample of worley noise with default values Sample of fBm ...
Section: Downloads | Category: Draw | Date: Sunday, 21 February 2021 | Hits: 303
P_Noise_Advanced is a tool that allows you to apply various 3d noises and fractals to a rendered position pass such as world position or rest position. The various noise types are shown above and each has there own knobs and controls specific to each one. A 2d position knob can be used to sample a center point in real time and Adrian Pueyo's 'c44kernal' ...
Section: Downloads | Category: Keyer | Date: Wednesday, 24 July 2024 | Hits: 2497
Local Contrast v01 Equalize the contrast of the image to achieve basic tonemapping or delighting. Use to ToneMap an image that has too much contrast. Use to 'remove' the lighting of a texture (and be able to copy it to a non textured area). USAGE: 1. Change the 'Size' to be bigger than the texture you want to keep (best value is obtained ...
Section: Downloads | Category: Filter | Date: Wednesday, 23 September 2020 | Hits: 194
k_pNoise Create a noise/pattern based on position data with an interactive 3d preview. All credits go to Ivan Busquet | Mads Hagbarth Lund and Matthew Shaw for their cellular noise- as this version is purely based on their awesome work.
Section: Downloads | Category: 3D | Date: Wednesday, 20 January 2021 | Hits: 633
Clean Plate generator. Erode, size and patch black from the IBKColour with a small modification to work with a different approach. 1. Select the right Screen Colour (Green or Blue). 2. Fine tune values with G for Green or B for Blue. 3. Reduce R to get thoes pesky red values. 4. Increase Y to adjust luminance. 5. Erode as needed. 6. Adjust size, ...
Section: Downloads | Category: Keyer | Date: Sunday, 24 September 2023 | Hits: 659
Colour Noise is a simple noise pattern generator with scalable and animatable separate RGB channel controls. It can be useful when a randomly generated color pattern is needed.
Section: Downloads | Category: Draw | Date: Monday, 30 August 2021 | Hits: 142
BlinkScript Ray/Path Marcher for Nuke Setup Simply download this project and add the following line to your init.py: nuke.pluginAddPath('/path/to/blink_raymarch/src/python'), replacing '/path/to' with the actual path to the repository. The gizmos will appear in the nodes menu under the 'SDF' group, and all callbacks and the FN_BLINK_INCLUDE_PATHS ...
Section: Downloads | Category: 3D | Date: Tuesday, 28 November 2023 | Hits: 173
Hey peeps, This is a Nuke gizmo I made for creating noise from position pass. It is quite light since it's just a few expression nodes. You can add noise into 3 separate channels (RGB) which allows you to have 3 separate noise profiles for maximum flexibility. There are two types of noise available, fBm and turbulence. With this node, you can create ...
Section: Downloads | Category: 3D | Date: Sunday, 08 September 2024 | Hits: 59
This grain retains all the presets from it's predecessor, plus an additional one for digital noise. You have the ability to gang the seeds together, so they are identical. You'll find both blur and sharpen enhancements for the grain. There's a LUT color style range controls for setting film response low/mid/high. You have the ability to use either ...
Section: Downloads | Category: Draw | Date: Thursday, 09 February 2017 | Hits: 4861
AutoWrite Semi-automatic output paths for Write nodes in Nuke. The gist: Create output paths by parsing the Nuke script name and path. Most of the information needed for the output of a Nuke script is contained in it's name. We can reduce manual name changing on behalf of the artists and simultaneously increase consistency by creating a Write node ...
Section: Downloads | Category: NodeGraph | Date: Tuesday, 23 November 2010 | Hits: 2123
Added functionality to Nuke's default grain node. "High” - allows control to reduce the grain being added to the brighter parts of the image."Softness” will blur the grain being added to the image."Saturation" and "Luminance” - sliders allow you to reduce either of these values from your grain. v05 - added a mask input and a grade node ...
Section: Downloads | Category: Draw | Date: Tuesday, 01 February 2011 | Hits: 4226

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