Here is a gizmo I created a while ago to make stainglass sort of effects. (if you take voronoi it works nicely)
It blurs each pixel averaging it only with the surrounding ones of a defined area (red channel of the 2nd input).
Here is a gizmo I created a while ago to make stainglass sort of effects. (if you take voronoi it works nicely)
It blurs each pixel averaging it only with the surrounding ones of a defined area (red channel of the 2nd input).
First submitted: 23 July 2026
Author: Perceval Schopp
Compatible Nuke versions: 12.0 or later
Compatibility: Source
Here is a gizmo I created a while ago to make stainglass sort of effects. (if you take voronoi it works nicely)
It blurs each pixel averaging it only with the surrounding ones of a defined area (red channel of the 2nd input that is best being aliased !).
The bigger the area, the heavier.
I've implemented a new mask for progressive intensity.
You can combined it with my anitaliasing_SRD to get cool results.
Attribution is very much appreciated... Id appreciate seeing the images you make with it !
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