create aberration without edge error.
Remove node with unlimited channels addition feature.
Converts world-normals to camera-normals or outputs a respective facing ratio mask.
Simple tool for cleaning colour channels in different colourspaces
Generates Z-depth information from 2D images. Works quite well with landscapes, but terribly with anything else.
Generate map for STMap automatically.
Select channel or geo and quickly shuffle it.
Through this Gizmo you can create Z-Depth Pass using Point Position pass and camera information.
just refined it a bit as first version was a bit ambiguous and was a simple toolset but this one is gizmo..and there was a typo mistake.. in demo video old version's path is embedded at the bottom of screen..please ignore it.. Here is a quick demo .. https://youtu.be/dhJsm9neEXw
Connect CG render .exr (with render layers in it) then you can select the pass you would like to color correct it, or blur it. Any additional functions and feedbacks are welcome in the comment session!