This is the Dynamic Remove Node as per request on the front page. Add will add knobs, remove will remove them. Let me know if you experience any bugs.
This gizmo allow to premultiply your RGB correctly even when your alpha doesn't match with own RGB input. Added knob that allow you to blur the edges restored Fixed colorcorrect knob issue
A simply gizmo that allow you to manage better your channels embedded in your input file. V1.1 has been released: - Add Reset Mask button allowing you to put in off all the mask inserted before - Removed issue with 'ret' variable in the script
Simple but nice and useful Depth Keyer
The CopyChannels gizmo makes it easy to stream custom named channels into to pipe of nuke.
Generates Z-depth information from 2D images. Works quite well with landscapes, but terribly with anything else.
Simple tool for cleaning colour channels in different colourspaces
Through Zmatte Gizmo you can create a smooth matte from z-depth pass.
Through this Gizmo you can create Z-Depth Pass using Point Position pass and camera information.
this node is a simplified version of nukes shuffle node. the integer slider is dynamic and will always show the number of available layers. the selected layer will always be shuffled into rgba.