writes EXR precomps, creates an assets folder if it does not exisst and the folder for the precomp, everything is automatically named
Takes inputs of Denoised Scan, Scan and Denoised Comp. It will apply grain to any areas changed in comp from Denoised Scan and restore the original Scan in any areas untouched.
Stores multiple rotos in a single RGBA file and shuffle them into separate layers. It's a clean way to share multiple roto in with other VFX department.
A node looper for Nuke
Toolset to auto switch at the render
each shape to tracker containing track for each point from the shape. fast and simple.
A suite of tools for creating and manipulating Vectors, UV maps and Normal maps. Includes a UV generator, UV to Vector convertions, Normals generator, and more. (updated)
This tool will outline any differences between its A and B inputs. Useful for comparing two versions of a comp or cg render.
Generate and modify animation curves with this toolset collection
WorldSwitch helps to switch node's knob instantly.