Make relights of our footage without needed any render passes. It's especially useful when we try to illuminate smoke or atmospheric elements. An important thing is to adjust the amount of emboss well, depending on the incident light it will have to be negative or positive. we can also adjust the smoothness of our emboss. I hope you liked it.
Provide more options on Gamma math. Make contrast more easier in color integration. Break the boundary of default Gamma method.
Nuke implementation for 2D Gradients. Create an arbitrary number of color-samples in 2D and produce a smooth, natural interpolation over the entire image.
Implementation of various Global Tonemapping Operators
This Gizmo allowing a simpler way to manage your exr color manipulation. You can directly change your passes throught in affecting your input, without creating shuffle nodes, or adding from and plus merge nodes.
A simple guizmo for image binarization(transforming rgb or grayscale image to black/white image) based on local luminance
A little gizmo to help get an average colour from a selected trackable area. #Usage video will be up soon.
Make a fake atmosphere pass with the Zdepth information
Extracting 8 objects masks from rgba image.
Color matte for Red, Green, Blue, Cyan, Magenta, Yellow, Black, White and where there is any colour information.