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(0)
Contributor: DeniSFX

0.55 Kb

CopyBBox for deep image stream

21 Apr 2013
562
(0)
Contributor: DeniSFX

7.62 Kb

Smoothing the harsh holdout intersection that occurs when the holdout itself doesn't have enough samples.

21 Apr 2013
1730
(0)
Contributor: DeniSFX

1.95 Kb

It's a short-cup gizmo to convert quickly a multichannel layer into a deep image stream by normalising the 'distance form camera' channel output by your 3D render software.

21 Apr 2013
541
(0)
Contributor: INEEDMONEY

1.14 Kb

Use ZDepth channel to make the Deep image.

22 Aug 2011
2031
(0)
Contributor: lucjulien

2.83 Kb

Offset Deep data

09 Apr 2013
551
(0)
Contributor: lucjulien

4.12 Kb

keymix for deep

05 Apr 2013
998
(0)
Contributor: lucjulien

1.72 Kb

Constant DEEP

19 Apr 2013
779
(0)
Contributor: lucjulien

2.37 Kb

DeepSlice use the deep channel to select a slice out of the input image.

19 Apr 2013
738
(0)
Contributor: xmjtx

4.23 Kb

Soften or filter deep image by similar matrix method.

28 Oct 2020
452
(1)
Contributor: xmjtx

15.31 Kb

DeepBoolean works like maya's boolean's tool, but for deep in nuke. It works like deepHoldout but more function than that. Intersect mode to keep the deep data inside the geo matte. Subtract mode to holdout the deep data outside of the geo matte. Both support geo matte extrude (erode the terms in nuke) and falloff in 3D space.

10 Jan 2020
850
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