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File Title |
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Contributor:
kudzu007
07 Feb 2018
484
2.16 Kb
A simple tool to pull grain from your original plate and reapply it to your degrained plate.


Contributor:
[email protected]
28 Apr 2025
1890
7.02 Kb
Create a quick mask for your rim light using the matrix node


Contributor:
[email protected]
27 Mar 2020
1124
8.16 Kb
Evolution of the classic EdgeDetect from Nuke with more options and controls


Contributor:
l.nguyen
17 Nov 2024
133
18.10 Kb
LightingShades_Stylizer is a tool for injecting textures into three specific areas of a CG render. By using the albedo and diffuse passes, it isolates and modifies only the lighting data, leaving the base textures intact.

