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2.20 Kb
Creates a edge matte with blur, based on an existing alpha channel.


2.53 Kb
This is an user-friendly directional blur. You control it with two points, and unlike the original nuke dirBlur, it doesn't shift pixel !


12.76 Kb
A fast (FFT-based) approximation of brute force environment map convolution using a Phong BRDF.


34.81 Kb
Push rgb pixels outwards from a matte edge.


6.67 Kb
Use it to create nice cool pings-glints or some soft diffusion on a more realistic* way.


15.95 Kb
Replicates the effect of Bob Roesler's Lens Kernel FFT gizmo, but cheaply.


4.84 Kb
A BlinkScript filter to replicate the effect of a dot matrix display, by sampling a filter image based off of an array of a texture input.


4.28 Kb
The 'GY_Glow' Nuke gizmo provides customizable glow effects with adjustable parameters for tolerance, size, intensity, saturation, and gain. It includes options for clamping , and uses a screen or plus merge operation for optimal results.


11.19 Kb
Extend your edges with Blur nodes become fun! Dynamic creation of 'blur-unpremult' method inside a group.

