This median filter uses a motion-vector pass to warp the frames before and the frames after to match up with the current one. The median is then taken of those selected frames to reduce flickering in noisy renders or buzzing plates. It works exactly like a 'TemporalMedian', but with the big advantage of ligning up the comparative frames to minimize blending artefacts. 7 frames are max and if you set the frames to 7, three frames before and 3 frames after the current one are considered in the calculation.
Push rgb pixels outwards from a matte edge.
Highpass filter - perfect tool for sharpening with less artifacts. Works in the same way as in Photoshop, with a few enhancements in one node.
Simple vignette that will give you couple of simple and useful controls.
Virtual Lens is a tool that simulates the effects and defects of light traveling through a lens.
Blends the proceeding and the following frames motion-deformed into the actual frame to wipe out grain and GI light-flicker. With adjustable masking for areas with too much difference, minimizing visible artifacts. Should work with Nuke 6.x too.
An advance Edge Detect node with a new algorithm and many controls
Select frequency blurring, using edge preserving algorithm.
Simple, fast image deconvolution using a single-pass Wiener filter
Named after the cat's eye bokeh effect, the goal of W_CatsEye is to emulate the look of non-uniform bokeh shapes to achieve more realism.