Pixelfudger suite: PxF_Bandpass, PxF_ChromaBlur, PxF_DeepResample, PxF_DeepDefocus, PxF_IDefocus, PxF_ZDefocus, PxF_Distort, PxF_Erode, PxF_Filler, PxF_Grain, PxF_HueSat, PxF_KillSpill, PxF_Line, PxF_MergeWrap, PxF_ScreenClean, PxF_SmokeBox, PxF_Smoother, PxF_TimeMerge, PxF_VectorEdgeBlur, PxF_AreaLight, PxF_EnvLight, PxF_GeoLight, PxF_RingLight, PxF_TubeLight
An iterative based blur that allows progressive bluring along mask alphas
A iterative erode that allows for masking without doubling edges
An iterative blur that can blur out with weighting controls, can also blur exponentially.
This tool simulates light hitting surfaces by using the luminescence of the B pipe to create a lighting effect.
A simple tool to break up your alpha, with features for animating or tracking the noise patterns used for the edge breakup. v1.3 update greatly improves speed and format issue with bbox.
It cleans the artifacts on chrominance produced by the ProRes 422 compression. It's useful especially to key greenscreen or bluescreen ProRes footage.
a gizmo that you can blur or defocus image by a radial mask.You can define mask shape as well.
RED Cine sensor noise simulation (goodbye film grain, hello sensor noise)
This is an alternative glow for Nuke's classic glow. This glow has a cool color ramp outside like sapphire's glow. I could try it in Nuke 9 and 8 on windows...but it should be work on all platforms and all versions.