Standalone helper tools. Scripted, compiled, whatever it takes to get the job done
A simple tool designed to make bringing of 3ds Max scene nodes into Nuke a matter of a single click of a button.
Allows executing phyton code, which was edited with external editor, without restarting nuke. Based on script 'Call Updated Function' by Andreas Frickinger, just rewrited to be non-modal panel.
NukeView is an OS X AppleScript applet/droplet that will let you open image sequences directly in the Nuke viewer and begin playback.
A command-line utility for listing image sequences in a compact form.
Allows you to quickly align or evenly distribute the selected Nuke nodes.
I wanted to use the built-in icons to create some of my own variants in Illustrator. I used this script to convert the SVG folder inside the plugins/icons folder to one layered document... https://gist.github.com/mogga/9df50a1e4eb936a5a2db
An easy Mel script to move geometry from Maya to Nuke
Classic mobile game recreated for Nuke's Node Graph
This software was made to create quickly nuke auto configurated files from an image sequence. -Supported image formats: cin, dpx, exr, gif, hdr, hdri, jpg, jpeg, iff, png, png16, psd, r3d, sgi, rgb, rgba, sgi16, pic, tif, tiff, tif16, tiff16, ftif, ftiff, tga, targa, rla, xpm, yuv
'Right Click Converter' converts image sequences and video files into mp4 format super easily, with one click.