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(0)
Contributor: maxvanleeuwen

20.57 Kb

Collect all media, gizmos and other necessary files to make a Nuke script work, and copy it to one specific folder. Features: auto-relinking, checks for duplicates, a command-line interface, a nice user interface when run in Nuke.

25 Sep 2023
4555
(0)
Contributor: jober

5.76 Kb

Creates a ready to start script on the push of a button

17 Sep 2011
3669
(0)
Contributor: maxvanleeuwen

19.99 Kb

Automatically load and install all kinds of plugins/scripts, simply by placing them in the right folder.

28 Mar 2021
3319
(0)
Contributor: mborgo

8.87 Kb

This script will find the missing external files of your script and relink them. It will search the files on the informed disk or folder.

15 Sep 2021
2530
(0)
Contributor: mborgo

5.91 Kb

This script will bake roto shapes points to trackers.

09 Feb 2014
2111
(0)
Contributor: fredrik

13.68 Kb

Generate Read node(s) from selected Write node(s). Supports filepaths with expressions.

08 Jun 2016
2072
(0)
Contributor: pushkarevalexandr

12.96 Kb

Creates the same menu with Cattery gizmos in Nuke13, as Nuke14 creates automatically

11 Feb 2023
1747
(0)
Contributor: diogoadmin

1.98 Kb

Splits the current select node's layers into nodes

20 Jun 2010
1664
(0)
Contributor: sebastian

4.30 Kb

A python script to generate a dummy nuke.py module for use with external editors.

08 Jun 2010
1346
(0)
Contributor: leafpictures

3,655.52 Kb

The default plugin is a visual approach to let you create knob defaults inside Foundry’s Nuke on the fly without the need to write and maintain any line of code. It contains the default main window which lets you create, edit and delete knob defaults and bundle them in preset lists that can be imported and exported and thus be shared with other artists.

17 Aug 2022
1284
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