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Sinus
Contributed by Johannes Kretschmer
This node creates a fully customizable sinus function to use as an animation curve. This one is special tho because the sinus speed slider is fine tuned to default by exactely one full sinus motion per second. This will automatically adapt to the project framerate. That means setting the sinus speed to 2 will result into two full sinus cycles per second. This is specifically useful to animate things that need to align with a given plate like a clock pendulum.
Random
Contributed by Johannes Kretschmer
This node gives you a fully customizable random curve for animation.
Reference
Contributed by Johannes Kretschmer
This node lets you quickly slap a reference image on top of your comp without any reformating required. It also gives you positon and wipe controls.
Vignette
Contributed by Johannes Kretschmer
Creates a simple vignette node that also has other lens characteristics like edge swirl, defocus and more all in one fast rendering node. This node has a buildin preview mode so that you can jude all parameters more precisely before applying them to your comp.
Multiblur
Contributed by Johannes Kretschmer
This node creates a very washed out image. It can be used to create atmospheric depth, a dreamy look, reduce detail or to match your CG to a much less detailed/contrasty plate.
Grain
Contributed by Johannes Kretschmer
This node lets you create film grain with much more options than the native nuke grain node has. Also it automatically adapts to whatever resolution and apsect ratio you plug in.
Turbulence
Contributed by Johannes Kretschmer
This is similar to After Effects turbulent displace. It has a buildin noise and also blur options. It also works with custom maps to distort images.
Blend Transforms
Contributed by Johannes Kretschmer
This node lets you combine two different transforms and seamlessly blend or animate between them.
Calculator for Nuke
Contributed by Johannes Kretschmer
This node lets you do a lot of very useful and regulary needed calculations.
Tile Texture
Contributed by Johannes Kretschmer
This node lets you tile textures while increasing the resolution at the same time. This way tiled textures don't decrease in resolution.
Slate Overlay
Contributed by Johannes Kretschmer
This node puts a fully customizable slate on top of your comp. Compared to other slates it will extend the format on the top and bottom so that it is not covering up the image.
Comp Guides
Contributed by Johannes Kretschmer
This node is giving you a bunch of customizable image composition overlays.
Lens Dirth
Contributed by Johannes Kretschmer
This node lets you easily create a lens dirth texture with custom filters, overlays, cats eye and more.
Scope Builder
Contributed by Johannes Kretschmer
This node builds a scope view for you that behaves just like real life. It has buildin defocus, a custom crosshair input, two inputs for a zoomed and a normal plate if needed. All aspects of the scope can be customized. When going into the 3D view the lighting can be adjusted by moving the lights. This node is really heavy in rendering tho...
Arrange Flares
Contributed by Johannes Kretschmer
This tool lets you take your own images and arrange them into a lens flare. This needs some time tho. The advantage is that it renders fast, supports overscan and motionblur. Also some elements like a rainbow flare, a glare and edge shimmer artefacts are buildin. It also features an occlusion input. When an alpha is plugged in the flares visibility will be controlled by it automatically. The file also includes an arrange controller node. This can connect to all instances of arrange flare nodes at once and control their most important aspects at the same time.
Exponential Lightwrap
Contributed by Johannes Kretschmer
This is very similar to the nuke lightwrap. This one has an exponential falloff and a mask input tho.
Alpha Eliminate
Contributed by Johannes Kretschmer
This tool will delete alpha based on a user treshold.
Camera Stitcher
Contributed by Johannes Kretschmer
This node lets you select two cameras and seamlessly blend and animate between them. Also it can also export everything it did as a new camera.
Fog Relight
Contributed by Johannes Kretschmer
This tool lets you create a point light mask from fog stock footage to slightly relight it. It can not replace a proper 3D lighting.
Lens Breathing
Contributed by Johannes Kretschmer
This node lets you create all kinds of lens breathing (spherical and anamorphic) to make your CG renders look more life like. It is meant for full CG scenes with focus shifts.